Analysis updated 2026-07-18 · repo last pushed 2026-05-28
Build a mixed reality app where users see their real room while interacting with virtual objects.
Add hand gesture recognition to a Quest headset app using this project's patterns.
Create a voice-controlled virtual assistant that sounds like it's standing in the room.
Study the sample scenes to learn Meta's Presence Platform features before building your own app.
| zbowling/unity-theworldbeyond | 00kaku/gallery-slider-block | 04amanrajj/netwatch | |
|---|---|---|---|
| Stars | — | — | 0 |
| Language | — | JavaScript | Rust |
| Last pushed | 2026-05-28 | 2021-05-19 | — |
| Maintenance | Maintained | Dormant | — |
| Setup difficulty | hard | easy | moderate |
| Complexity | 4/5 | 2/5 | 3/5 |
| Audience | developer | general | ops devops |
Figures from each repo's GitHub metadata at analysis time.
Requires Unity 6.0+, a Meta Quest headset, and Quest Link setup.
A complete Unity sample project showing how to build mixed reality apps for Meta Quest headsets, blending real-world surroundings with virtual objects using hand tracking, voice, and spatial audio.
Maintained — commit in last 6 months (last push 2026-05-28).
Setup difficulty is rated hard, with roughly 1h+ to a first successful run.
Mainly developer.
This repo across BitVibe Labs
Verify against the repo before relying on details.