Add window transparency and drop shadows to a minimal Linux desktop running a standalone window manager like i3 or bspwm.
Enable smooth window transition animations on an X11 desktop that has no built-in compositor.
Fork picom to experiment with custom rendering effects for an X11 desktop environment.
Replace the deprecated Compton compositor on an existing Linux setup with this actively maintained fork.
Requires X11 libraries and meson/ninja build tools, Wayland desktops are not supported.
picom is a compositor for the X window system on Linux. A compositor is a background program that controls how windows appear on screen, adding effects like transparency, drop shadows, and smooth transitions between windows. Without a compositor, most X11 desktop environments render windows with a flat, no-frills appearance. This project is a fork of an older compositor called Compton, which was itself derived from xcompmgr. The current repository is a development branch, and the README warns upfront that bugs are to be expected. Users who want to discuss the project or report issues can do so through the GitHub discussions tab or a linked Discord server. Building picom from source requires the meson and ninja build tools plus a collection of X11 and XCB libraries. The README lists the exact package names for Debian/Ubuntu and Fedora. On FreeBSD, library paths need to be passed explicitly to the build command. Once dependencies are in place, the build is two commands: a meson setup followed by ninja. The resulting binary lands in a build/src subdirectory, and installation defaults to /usr/local. The project is written in C and is licensed under MIT and MPL-2.0. Contributions via pull request are welcome, including code, bug reports, and documentation updates. Becoming a formal collaborator is a larger commitment: it involves reviewing pull requests, responding to issues, and occasionally fixing bugs, with all changes still going through code review before merging. The README focuses on build and contribution instructions and does not describe the full feature set in detail. For a list of what changed in each release, including animation support mentioned in the project description, it points to the GitHub releases page.
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