Analysis updated 2026-05-18
Reproduce the paper's 4D scene reconstruction results using the provided pretrained checkpoint.
Run inference on your own images to reconstruct a moving 3D scene.
Train the model on custom video datasets after running the preprocessing pipeline.
Study a feed forward approach to 4D reconstruction as a basis for further research.
| yanqinjiang/omnix | amazon-science/cyber-zero | luyi14-bits/jig | |
|---|---|---|---|
| Stars | 87 | 87 | 87 |
| Language | Python | Python | Python |
| Setup difficulty | hard | hard | moderate |
| Complexity | 5/5 | 4/5 | 4/5 |
| Audience | researcher | researcher | developer |
Figures from each repo's GitHub metadata at analysis time.
Requires an Nvidia Hopper or Blackwell GPU and compiling FlashAttention-3 and Deformable DETR operators from source.
OmniX is the official code release for an academic research paper about rebuilding moving, three dimensional scenes from video, a task researchers call 4D reconstruction because it captures both space and time. The project comes from researchers at CASIA, Tencent Hunyuan, and HKUST, and it was accepted at a major computer vision conference. The core idea is to take footage from any set of camera views and any point in time, and predict how the scene looks and moves in 3D, using a single trained neural network rather than needing to run a separate optimization process for each new scene. The team frames this as learning trajectory fields, a way of describing how points in the scene move over time, and their model produces this in a single forward pass rather than a slow iterative one. This is research code, not a consumer product. Using it requires a capable Nvidia GPU, specifically ones from Nvidia's newer Hopper or Blackwell generations, since the code depends on a specialized attention technique called FlashAttention-3 that needs that hardware. Setup involves creating a Python environment, installing a matching version of PyTorch for your CUDA version, and compiling two additional pieces of code from source, including a specialized attention library and detection operators. Once set up, you can either run inference using a pretrained model checkpoint the authors provide to reconstruct a sample scene from images, or train the model yourself on your own data after preprocessing it with tools borrowed from a related project. The authors note that the provided training settings are a starting point and will likely need adjustment for different hardware or datasets. The project builds on and credits several other open source research efforts, and the authors ask that anyone who finds it useful cite their paper.
Official research code for a 4D scene reconstruction paper that predicts moving 3D scenes from video in a single neural network pass.
Mainly Python. The stack also includes Python, PyTorch, CUDA.
No license file is mentioned in the README, so permitted uses are unclear.
Setup difficulty is rated hard, with roughly 1day+ to a first successful run.
Mainly researcher.
This repo across BitVibe Labs
Verify against the repo before relying on details.