Analysis updated 2026-07-28 · repo last pushed 2021-02-28
Download, compile, and play the game on your machine.
Read the C source code to learn how a game is structured.
Modify the game code to experiment with gameplay changes.
Follow Tsoding's streaming content by exploring the project they built live.
| tsoding/something | peng-zhihui/x-cube-usb-pd | ocfh/monocular-ranging-maixcam-stm32-tjc-screen | |
|---|---|---|---|
| Stars | 56 | 56 | 55 |
| Language | C | C | C |
| Last pushed | 2021-02-28 | 2018-02-14 | — |
| Maintenance | Dormant | Dormant | — |
| Setup difficulty | moderate | hard | hard |
| Complexity | 2/5 | 5/5 | 4/5 |
| Audience | developer | developer | developer |
Figures from each repo's GitHub metadata at analysis time.
Requires installing the SDL2 development library for your operating system before compiling.
"something" is a game project created by the developer Tsoding. The README is quite sparse, it doesn't describe what kind of game it is, what the gameplay looks like, or what the player experience is like. What it does cover is how to build and run the game from source on different operating systems, suggesting it's a playable game at some stage of development rather than just a library or tool. The project is written in C and uses a library called SDL2, which is a common toolkit for building games and multimedia applications, it handles things like rendering graphics and capturing keyboard or controller input. To play it, you'd download the source code, install the SDL2 dependency for your operating system, and run a build command that compiles everything into an executable file you can launch. The main audience would be people following Tsoding's work, likely through their streaming channel where they code live. It's the kind of project a hobbyist or fan might pull down to poke around in, modify, or learn from by reading the C source code. Since it's MIT-licensed, anyone is free to use, modify, or redistribute it. One notable detail is that active development has moved to a separate repository called "something-rewrite." That means this version is effectively archived, the original attempt that the creator decided to start fresh on rather than continue building. It's common for developers to rewrite projects when the original codebase becomes hard to extend or when they want to try a different approach.
A game project written in C using SDL2 by the developer Tsoding. The original version is now archived, with active development moved to a separate rewrite repository.
Mainly C. The stack also includes C, SDL2.
Dormant — no commits in 2+ years (last push 2021-02-28).
Use freely for any purpose, including commercial use, as long as you keep the copyright notice.
Setup difficulty is rated moderate, with roughly 30min to a first successful run.
Mainly developer.
This repo across BitVibe Labs
Verify against the repo before relying on details.