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tsoding/hue_stretch

Analysis updated 2026-05-18

37CAudience · developerComplexity · 2/5Setup · easy

TLDR

A small C algorithm that colors a music visualizer to match the dominant hues in a song's thumbnail artwork.

Mindmap

mindmap
  root((hue_stretch))
    What it does
      Analyzes thumbnail hues
      Stretches color spectrum
      Smooths with Gaussian blur
    Tech stack
      C
      Make
    Use cases
      Color a music visualizer
      Match visuals to album art
      Learn color processing
    Audience
      Hobbyist coders
      Music player developers

Code map

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filefunction / class

What do people build with it?

USE CASE 1

Add thumbnail-matching visualizer colors to a custom music player.

USE CASE 2

Study the algorithm as an example of hue analysis and Gaussian smoothing in C.

USE CASE 3

Adapt the technique to color other visual effects based on an image's dominant hues.

What is it built with?

CMake

How does it compare?

tsoding/hue_stretchdreamfekk/andriod_unrealmemorytoolsfreertos/backoffalgorithm
Stars373737
LanguageCCC
Last pushed2026-07-09
MaintenanceActive
Setup difficultyeasyhardeasy
Complexity2/55/52/5
Audiencedeveloperresearcherdeveloper

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · easy Time to first run · 5min

Only tested on Linux, running make then the compiled binary is the whole setup.

License terms are not described in the README shown.

In plain English

This repository holds a small algorithm called Hue Stretch, written to make a music player's visualizer change color based on whatever song thumbnail is currently playing. It was built for Sowon2, a custom music player the author uses to play tracks during breaks, and grew out of a live programming session where the author was streaming while coding. Originally the player's visualizer showed every hue in the rainbow at once with no relationship to the music. The author wanted the visualizer's colors to instead match the artwork of the song playing, so the algorithm looks at the thumbnail image, finds which hues appear most often in it, and stretches those hues across the color spectrum in proportion to how common each one is. A Gaussian blur is then applied to smooth the resulting colors into a clean gradient instead of harsh bands. The README includes before and after screenshots showing the visualizer going from a generic rainbow to colors that echo the song's cover art, along with a gallery of the effect applied to several different songs from the author's playlist, each with a link to the original track. To try it, you run a build command and then execute the compiled program. The README notes this has only been tested on Linux so far. All the technical detail of how the algorithm works lives directly in the hue_stretch.c source file rather than being explained further in the README itself.

Copy-paste prompts

Prompt 1
Explain how the hue stretch algorithm in hue_stretch.c works step by step.
Prompt 2
Help me build and run this project on my Linux machine.
Prompt 3
Show me how I could adapt this hue stretching technique for my own visualizer.
Prompt 4
What does the Gaussian blur step in this algorithm actually smooth out?

Frequently asked questions

What is hue_stretch?

A small C algorithm that colors a music visualizer to match the dominant hues in a song's thumbnail artwork.

What language is hue_stretch written in?

Mainly C. The stack also includes C, Make.

What license does hue_stretch use?

License terms are not described in the README shown.

How hard is hue_stretch to set up?

Setup difficulty is rated easy, with roughly 5min to a first successful run.

Who is hue_stretch for?

Mainly developer.

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