Analysis updated 2026-07-17 · repo last pushed 2017-12-02
Add Steam achievements and badges to an NW.js or Electron game without rewriting it in another language.
Track player playtime and other Steam stats from JavaScript game code.
Ship an indie game built with web technologies onto the Steam platform.
| torch2424/greenworks | allentdan/shape_based_matching | benagastov/bindweb-nim-wasm-compiler | |
|---|---|---|---|
| Stars | 1 | 1 | 1 |
| Language | C++ | C++ | C++ |
| Last pushed | 2017-12-02 | 2019-03-01 | — |
| Maintenance | Dormant | Dormant | — |
| Setup difficulty | moderate | moderate | easy |
| Complexity | 3/5 | 3/5 | 5/5 |
| Audience | developer | developer | developer |
Figures from each repo's GitHub metadata at analysis time.
Requires an NW.js or Electron game and a Steam developer account, setup details live in the docs folder, not the README.
A Node.js addon that lets NW.js/Electron games call Steam's API in JavaScript, so web-based games get achievements, playtime tracking, and other Steam features.
Mainly C++. The stack also includes C++, JavaScript, Node.js.
Dormant — no commits in 2+ years (last push 2017-12-02).
Setup difficulty is rated moderate, with roughly 1h+ to a first successful run.
Mainly developer.
This repo across BitVibe Labs
Verify against the repo before relying on details.