Analysis updated 2026-05-18
Preview what the view looks like from a specific stadium seat before committing to buy.
Explore a procedurally generated 3D stadium as an interactive demo.
Use as a reference project for building instanced, large-scale 3D scenes with Three.js.
Study a browser-based first-person camera flight and seat-selection interaction pattern.
| thebuggeddev/football-stadium | danmcinerney/architect-loop | fastlane/docs | |
|---|---|---|---|
| Stars | 322 | 335 | 340 |
| Language | HTML | HTML | HTML |
| Last pushed | — | — | 2026-07-01 |
| Maintenance | — | — | Active |
| Setup difficulty | easy | moderate | easy |
| Complexity | 2/5 | 3/5 | 1/5 |
| Audience | general | developer | developer |
Figures from each repo's GitHub metadata at analysis time.
Just npm install and npm run dev, no external services or API keys needed.
StadiView is an interactive concept demo that lets you explore a football stadium in 3D before buying a ticket. The whole stadium, including the pitch, seating, and crowd, is built procedurally in the browser rather than from imported 3D models, and it includes thousands of individually selectable seats. You can rotate and zoom around the stadium, click on any seat to fly into a first person view of what you would actually see from that spot, and then leave to try another seat. The project makes clear this is a concept only: fixtures, prices, seat availability, and checkout are all simulated, and no real tickets are sold through it. Beyond the seat preview itself, the demo includes animated players, a ball, a moving crowd, stadium lighting, scoreboards, and pitch side displays, along with a mini map, orbit controls for looking around, keyboard support, and handling for people who prefer reduced motion. The whole thing runs as a single self contained page built with the Three.js 3D library and the GSAP animation library. To try it yourself you install its dependencies with npm and run a local development server, which opens the demo through Vite at a local address. Controls are straightforward: click and drag to rotate around the stadium, use the mouse wheel or on screen controls to zoom, click a seat to preview it, drag while inside a seat to look around, press Escape or a button to go back to the stadium view, and press Enter or a button to confirm a seat as a demo selection. The creator built this as an experimental, self described vibe coded project and welcomes support through a PayPal tip link, though there is no pressure to do so. The code is released under the PolyForm Noncommercial License, which lets you study, share, and adapt it for permitted noncommercial purposes while keeping the copyright and license notices intact. Any commercial use, such as in a paid product or a real ticketing platform, requires a separate commercial license, and the project is described as source available rather than open source in the traditional sense.
An interactive 3D demo that lets you preview the exact view from any stadium seat before buying a football match ticket.
Mainly HTML. The stack also includes Three.js, GSAP, Vite.
PolyForm Noncommercial lets you study, share, and adapt the code for noncommercial purposes only, any commercial use, like a paid ticketing product, requires a separate paid license.
Setup difficulty is rated easy, with roughly 5min to a first successful run.
Mainly general.
This repo across BitVibe Labs
Verify against the repo before relying on details.