Analysis updated 2026-05-18
Package an Unreal Engine build through a graphical interface instead of memorizing UAT command line flags.
Save reusable build profiles so teammates can run the same build configuration with one click.
Track build history over time to see build size, duration, and success rate trends.
Clean up large temporary build output folders safely using the built in cleanup scanner.
| teambaconn/unrealeasypackage | d10n/tui-globe | hase9awa/termtypist | |
|---|---|---|---|
| Stars | 19 | 19 | 19 |
| Language | Rust | Rust | Rust |
| Setup difficulty | easy | easy | moderate |
| Complexity | 3/5 | 3/5 | 2/5 |
| Audience | developer | developer | developer |
Figures from each repo's GitHub metadata at analysis time.
Prebuilt installers exist, building from source needs Rust and Node.js.
UnrealEasyPackage is a desktop application for solo developers and small teams who build games or tools with Unreal Engine. When you want to produce a final build of an Unreal project, you normally have to run a command-line tool called UAT with a long list of flags, and the process is easy to get wrong. This app puts a graphical interface over that process so you can configure, run, and monitor a build without typing commands. The app lets you save build profiles: named configurations that record which platform you are targeting, which phases to run (build, cook, stage, archive), and other settings. Once a profile is saved, anyone on the team can pick it and hit Run without needing to remember or re-enter those details each time. While the build runs, a live log stream and a phase graph show what is happening in real time. Other features include a build history dashboard that tracks size, duration, and success rates over time, a cleanup tool that scans the build output folder and shows what is safe to delete (a single development build can generate around 38 GB of temporary files), and a plugin packaging option for developers who distribute Unreal plugins. The app also supports light and dark themes, desktop notifications when a build finishes, and a system tray icon. Prebuilt installers are available for Windows, macOS, and Linux on the releases page. No build tools are needed to run them. The app does not include or modify Unreal Engine itself, it calls the engine tools that you have separately installed on your machine. The source code is available under the MIT license and the build requires Rust and Node.js.
A desktop app that puts a graphical interface over Unreal Engine's packaging process, with saved build profiles and live build monitoring.
Mainly Rust. The stack also includes Rust, Node.js, Unreal Engine.
Use freely for any purpose, including commercial use, as long as you keep the copyright notice.
Setup difficulty is rated easy, with roughly 5min to a first successful run.
Mainly developer.
This repo across BitVibe Labs
Verify against the repo before relying on details.