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solidjs/solid

📈 Trending35,538TypeScriptAudience · developerComplexity · 3/5ActiveLicenseSetup · easy

TLDR

A JavaScript library for building fast web interfaces using JSX and fine-grained reactivity, updating only the DOM parts that actually changed instead of comparing virtual copies.

Mindmap

mindmap
  root((Solid))
    What it does
      Compiles JSX to DOM
      Fine-grained reactivity
      No virtual DOM
    How it works
      Signals trigger updates
      Components run once
      Direct DOM targeting
    Use cases
      High-performance UIs
      Real-time dashboards
      Interactive web apps
    Tech stack
      TypeScript
      JSX syntax
      Modern browsers
    Familiar to React devs
      Component functions
      Hooks-like composables
      Server-side rendering

Things people build with this

USE CASE 1

Build high-performance web dashboards and real-time data visualizations that update instantly without lag.

USE CASE 2

Create interactive single-page applications with familiar JSX syntax but significantly faster rendering than React.

USE CASE 3

Develop server-rendered web apps with code splitting and built-in routing for production-grade performance.

Tech stack

TypeScriptJSXJavaScriptnpm

Getting it running

Difficulty · easy Time to first run · 5min
MIT license, use freely for any purpose, including commercial, as long as you keep the copyright notice.

In plain English

Solid is a JavaScript/TypeScript library for building user interfaces on the web. The problem it addresses is performance: most popular UI libraries (like React) use a virtual DOM, an in-memory copy of the interface that gets compared to the real browser DOM every time data changes, with only the differences applied. This comparison process has overhead. Solid takes a different approach: it compiles JSX templates directly into real DOM nodes at build time, and then uses fine-grained reactivity to update only the specific parts of the page that actually depend on changed data, without any virtual DOM comparison step. The core primitive in Solid is the signal, a small reactive value that, when it changes, automatically updates only the expressions that use it. Components in Solid run exactly once (not on every re-render like in React) and establish reactive subscriptions during that single run. Updates happen at the signal level, targeting only the affected DOM nodes directly. The result is very high rendering performance and a small library size, while keeping an API that should feel familiar to React developers (JSX syntax, component functions, hooks-like composables). Solid also supports server-side rendering, code splitting, and a full routing solution. A web developer who wants the familiar JSX-based component model but needs better runtime performance than React, or who wants to understand fine-grained reactivity as an architectural pattern, would use Solid. It is written in TypeScript, works in any modern browser, and is installed via npm.

Copy-paste prompts

Prompt 1
Show me how to create a reactive counter component in Solid that updates the DOM without re-rendering the whole component.
Prompt 2
How do I set up server-side rendering with Solid, and what are the key differences from client-side rendering?
Prompt 3
Explain how Solid's signals work and why they're more efficient than React's virtual DOM for updating the UI.
Prompt 4
Help me migrate a React component to Solid, keeping the JSX syntax but using fine-grained reactivity instead.
Prompt 5
What's the best way to structure a Solid app with routing and code splitting for production performance?
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Generated 2026-05-18 · Model: sonnet-4-6 · Verify against the repo before relying on details.