Analysis updated 2026-07-05 · repo last pushed 2015-12-16
Store user accounts in a database from a Lua web application.
Save game scores from a Lua-based game server to a database.
Log network tool events to a structured database from Lua code.
| snatchev/luadbi | blackcoffee2/prome | unsignedchad/bcm4360-wpa3 | |
|---|---|---|---|
| Stars | 5 | 5 | 5 |
| Language | C | C | C |
| Last pushed | 2015-12-16 | — | — |
| Maintenance | Dormant | — | — |
| Setup difficulty | moderate | moderate | hard |
| Complexity | 2/5 | 4/5 | 5/5 |
| Audience | developer | developer | developer |
Figures from each repo's GitHub metadata at analysis time.
Documentation is hosted on an external Google Code page which may be archived or unavailable, making setup guidance hard to find.
LuaDBI is a tool that lets programs written in the Lua programming language talk to databases. If you're building an application in Lua and need to save, retrieve, or manage data in a database, this acts as the bridge between your code and where your data lives. At a technical level, it works by providing a set of commands that Lua developers can use to connect to a database, send it queries, and get results back. The project is primarily written in C, which means it handles the behind-the-scenes communication with databases at a fast, low level, and then exposes those capabilities up to Lua in a way that's easy to use. This would be used by developers building applications in Lua who need persistent data storage. For example, if someone is building a web application, a game server, or a network tool in Lua and needs to store user accounts, game scores, or logs in a structured database, they would use a tool like this to make that connection happen. The README doesn't go into much detail about specific setup or features. It simply points readers to an external Google Code page for documentation. That external site is where you'd find instructions on which databases are supported and how to actually use it.
LuaDBI lets programs written in Lua talk to databases so you can save, retrieve, and manage data. It's written in C for speed and exposes simple commands to Lua developers.
Mainly C. The stack also includes C, Lua.
Dormant — no commits in 2+ years (last push 2015-12-16).
Setup difficulty is rated moderate, with roughly 30min to a first successful run.
Mainly developer.
This repo across BitVibe Labs
Verify against the repo before relying on details.