Analysis updated 2026-06-21
Build a native desktop app with buttons and menus in Rust without writing any platform-specific UI code.
Create a touchscreen interface for an embedded device like a smart thermostat using the .slint markup language.
Design a GUI in Figma and import it directly into a Slint app using the official Figma plugin.
Write the UI layout once in .slint files and target both desktop and web browser from the same codebase.
| slint-ui/slint | nautechsystems/nautilus_trader | facebook/flow | |
|---|---|---|---|
| Stars | 22,508 | 22,544 | 22,207 |
| Language | Rust | Rust | Rust |
| Setup difficulty | moderate | moderate | moderate |
| Complexity | 3/5 | 4/5 | 3/5 |
| Audience | developer | developer | developer |
Figures from each repo's GitHub metadata at analysis time.
Requires the Rust toolchain for most use cases, commercial license required for proprietary products.
Slint is an open-source toolkit for building graphical user interfaces (GUIs), the visual windows, buttons, menus, and forms that people interact with in apps. It is designed to work across desktop computers, embedded devices (like microcontrollers and single-board computers), and the web. The way Slint works is that you describe what your interface looks like using a special markup language saved in .slint files, similar in spirit to how a web page is described in HTML. This UI definition is kept separate from the actual program logic, which you write in Rust, C++, JavaScript, or Python. The .slint files are compiled ahead of time into efficient native code, rather than being interpreted at runtime, which keeps the app fast and lightweight. You would use Slint when building a desktop app, an app for a small embedded device (like a smart thermostat or industrial panel), or anything that needs a real native window with buttons and visual elements. It is especially useful when you want the same UI design to work across different platforms without rewriting it each time. The toolkit is written in Rust but exposes APIs for four languages: Rust, C++, JavaScript, and Python. It includes a live-preview tool, a Visual Studio Code extension, and a plugin for importing designs from Figma.
An open-source toolkit for building native desktop and embedded device GUIs using a declarative markup language, with logic written in Rust, C++, JavaScript, or Python.
Mainly Rust. The stack also includes Rust, C++, JavaScript.
Dual-licensed: GPL v3 for open-source projects, a commercial license is required for proprietary products.
Setup difficulty is rated moderate, with roughly 1h+ to a first successful run.
Mainly developer.
This repo across BitVibe Labs
Verify against the repo before relying on details.