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seetaface/seetafaceengine

4,641C++Audience · developerComplexity · 3/5LicenseSetup · moderate

TLDR

A C++ library for face detection, alignment, and recognition that runs on any CPU with no external dependencies, achieving roughly 97% accuracy on standard benchmarks.

Mindmap

mindmap
  root((repo))
    What it does
      Detect faces in images
      Align facial landmarks
      Compare and identify faces
    Tech Stack
      C++ only
      No external libraries
      CPU only
    Performance
      200 fps alignment
      97 percent accuracy
      120ms per comparison
    Audience
      C++ developers
      CV researchers
    License
      BSD-2 permissive
      Academic and commercial
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Things people build with this

USE CASE 1

Add face recognition to a C++ app without GPU drivers, cloud services, or third-party libraries.

USE CASE 2

Build a real-time face detection pipeline that runs on a standard laptop CPU at hundreds of frames per second.

USE CASE 3

Compare a detected face against a reference image to verify identity at roughly 97% accuracy.

USE CASE 4

Prototype a face recognition system for research without managing external library dependencies.

Tech stack

C++

Getting it running

Difficulty · moderate Time to first run · 1h+

Configuration guide is a Word document, requires manual CMake build with no package manager support.

Use freely for personal, academic, or commercial projects, just keep the original copyright notice and do not use the authors names to endorse your product.

In plain English

SeetaFaceEngine is a C++ library for face recognition that runs on a regular CPU without requiring specialized hardware or any third-party software dependencies. It was developed by a research group at the Chinese Academy of Sciences and released under a BSD-2 license, which allows both academic and commercial use. The engine is built from three components that work together. The first is face detection, which finds and locates faces in an image or video stream in real time using a technique called a funnel-structured cascade that balances speed and accuracy. The second is face alignment, which identifies specific landmarks on a detected face (such as the positions of the eyes, nose, and mouth) and can process more than 200 frames per second on a standard desktop CPU. The third is face identification, which takes an aligned face and compares it to a reference, achieving roughly 97% accuracy on standard benchmarks at about 120 milliseconds per comparison on a single CPU core. All three parts are written in C++ and work without any external libraries, which means you can add this to a project without managing additional dependencies or configuring third-party packages. The code targets developers and researchers building face recognition systems, not end users looking for a finished product. The project comes from the VIPL research group at the Institute of Computing Technology under the Chinese Academy of Sciences. The commercial spinout, SeetaTech, handles business licensing for teams whose needs go beyond what the open-source release covers. A configuration guide is included in the repository as a Word document for troubleshooting setup issues.

Copy-paste prompts

Prompt 1
Show me how to integrate SeetaFaceEngine into a CMake C++ project to detect faces in a live webcam feed.
Prompt 2
Write C++ code using SeetaFaceEngine to compare two face images and return a score indicating if they are the same person.
Prompt 3
How do I build SeetaFaceEngine from source on Ubuntu and run the provided face detection example?
Prompt 4
Give me C++ code calling SeetaFaceEngine alignment to extract the five facial landmark points from a detected face.
Prompt 5
How do I use SeetaFaceEngine FaceIdentification to match a probe face against a set of reference face images?
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