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schuay/picmi-legacy

Analysis updated 2026-08-16 · repo last pushed 2013-02-15

3C++Audience · generalComplexity · 2/5DormantLicenseSetup · moderate

TLDR

Picmi is a free offline desktop puzzle game for Linux combining Picross and Minesweeper with random puzzles, quality-of-life touches, and guaranteed-solvable Minesweeper boards.

Mindmap

mindmap
  root((repo))
    What it does
      Picross puzzles
      Minesweeper
      Random generation
      Stats and scores
    Key features
      No-guess minesweeper
      Greying clue numbers
      Mouse drag lock
      Strict mode
    Tech stack
      C++
      Qt framework
      KDE libraries
      Linux desktop
    Audience
      Puzzle fans
      Linux users
      Casual gamers
    License
      GPL open source
      Free to modify
      Must share changes

Code map

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filefunction / class

What do people build with it?

USE CASE 1

Play unlimited Picross puzzles offline on Linux with adjustable grid sizes and difficulty

USE CASE 2

Play Minesweeper boards that are always solvable through logic alone, never requiring guessing

USE CASE 3

Track your puzzle stats and high scores across both game modes

What is it built with?

C++QtKDE

How does it compare?

schuay/picmi-legacy4brm01/picture-pokeralexandrerouma/ser
Stars333
LanguageC++C++C++
Last pushed2013-02-152025-09-06
MaintenanceDormantQuiet
Setup difficultymoderateeasyeasy
Complexity2/51/52/5
Audiencegeneralgeneraldeveloper

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · moderate Time to first run · 30min

Requires building from source with Qt and KDE development libraries installed on Linux.

Free open-source software you can use and modify, but any derivative works must also be open-source under the same GPL license.

In plain English

Picmi is a free desktop puzzle game for Linux that bundles together two classic time-killers: Picross and Minesweeper. If you've ever wanted to play either of these without digging through old Windows installations or ad-filled websites, this gives you a clean, offline alternative. The Picross side challenges you to fill in a grid to reveal a hidden picture, using numbers along the edges as clues for which cells to color. The Minesweeper side is the familiar game of flagging hidden mines on a board based on numbered hints. Both games generate puzzles randomly, so you can pick whatever size and difficulty you want and always have a fresh challenge. The game also keeps track of your stats and high scores. This is for anyone who plays puzzle games to unwind. The Picross mode has a couple of nice touches that make it feel less fiddly than older versions: numbers grey out when you've solved that part of the puzzle, and the mouse "locks" when you drag so you don't accidentally scribble across the wrong row or column. There's even a strict mode that turns off hints if you want to test your logic. The Minesweeper mode has one standout feature: every board is guaranteed to be solvable through reasoning alone, so you'll never hit that infuriating situation where you just have to guess. Being an open-source project under the GPL license, it's built by hobbyists for hobbyists. It's a small project, but it trades flashy graphics for the kind of thoughtful, quality-of-life details that matter once you actually start playing.

Copy-paste prompts

Prompt 1
Help me build Picmi from source on a Linux distro, what Qt and KDE dependencies do I need installed first?
Prompt 2
I want to add a new puzzle mode to Picmi alongside Picross and Minesweeper. Where should I start in the codebase and what classes handle game board rendering?
Prompt 3
Explain how Picmi guarantees every Minesweeper board is solvable through reasoning alone. How would I implement a similar solver-check for my own puzzle generator?

Frequently asked questions

What is picmi-legacy?

Picmi is a free offline desktop puzzle game for Linux combining Picross and Minesweeper with random puzzles, quality-of-life touches, and guaranteed-solvable Minesweeper boards.

What language is picmi-legacy written in?

Mainly C++. The stack also includes C++, Qt, KDE.

Is picmi-legacy actively maintained?

Dormant — no commits in 2+ years (last push 2013-02-15).

What license does picmi-legacy use?

Free open-source software you can use and modify, but any derivative works must also be open-source under the same GPL license.

How hard is picmi-legacy to set up?

Setup difficulty is rated moderate, with roughly 30min to a first successful run.

Who is picmi-legacy for?

Mainly general.

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