Analysis updated 2026-07-03
Browse working iOS animation demos on a simulator to find a visual style you want to add to your own app.
Copy a physics-based animation from the collection and adapt it for a button, card, or view in your iOS project.
Learn how to use the Facebook pop animation library by reading real, runnable Objective-C examples.
| schneiderandre/popping | fikovnik/shiftit | robbiehanson/cocoahttpserver | |
|---|---|---|---|
| Stars | 5,511 | 5,545 | 5,613 |
| Language | Objective-C | Objective-C | Objective-C |
| Setup difficulty | moderate | easy | moderate |
| Complexity | 2/5 | 1/5 | 3/5 |
| Audience | developer | developer | developer |
Figures from each repo's GitHub metadata at analysis time.
Requires Xcode and the Facebook pop library, pop can be added via CocoaPods.
Popping is a collection of animation examples built for iOS apps. Almost all of the animations in it use the Facebook pop animation engine, which is a physics-based animation library for iOS. The project is meant to give developers a set of visual references and starting points for building polished, lively user interfaces. To use it, you clone or download the repository, build it with Xcode, and run it on a simulator or device. You can then browse through the included animation examples and experiment with them directly. The README links to a video showing all the animations in motion, including a folding animation that was added after the initial release. The project is written in Objective-C, the older of the two main languages used to write iOS apps (the newer one being Swift). The README is short and does not describe the individual animations in detail, but directs you to watch the video for a full overview. The author also mentions a willingness to package specific animation classes as a CocoaPod, which is a standard way to share reusable iOS code, if there is interest.
Popping is a collection of iOS animation demos built with the Facebook pop physics engine. Clone it, open it in Xcode, and browse working animation examples you can use as visual references or starting points for your own iOS app.
Mainly Objective-C. The stack also includes Objective-C, iOS, Xcode.
Setup difficulty is rated moderate, with roughly 30min to a first successful run.
Mainly developer.
This repo across BitVibe Labs
Verify against the repo before relying on details.