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satasuk03/micro-gfx

Analysis updated 2026-05-18

17TypeScriptAudience · designerComplexity · 2/5LicenseSetup · easy

TLDR

A dependency-free library that generates sci-fi styled hand-drawn technical graphics like telemetry cards and posters as SVG.

Mindmap

mindmap
  root((MicroGfx))
    What it does
      Generates SVG sci-fi graphics
      Cards banners and posters
      Hand-drawn filter effects
      Exports PNG or SVG
    Tech stack
      TypeScript
      esbuild
      SVG filters
    Use cases
      Make fake telemetry cards
      Generate poster art
      Build generative art tools
    Audience
      Creative coders
      Designers
      Frontend developers

Code map

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filefunction / class

What do people build with it?

USE CASE 1

Generate randomized sci-fi styled telemetry cards or spec labels as SVG.

USE CASE 2

Create a poster-style contact sheet of small generative compositions for design work.

USE CASE 3

Add the library to a browser project via a script tag with no build step.

USE CASE 4

Extend the element, theme, or template registries to create custom graphic styles.

What is it built with?

TypeScriptesbuildSVG

How does it compare?

satasuk03/micro-gfx5uck1ess/ciceroaaglexx/mcp-man
Stars171717
LanguageTypeScriptTypeScriptTypeScript
Setup difficultyeasyeasy
Complexity2/52/5
Audiencedesignerdeveloperdeveloper

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · easy Time to first run · 5min

Contributors need npm and esbuild to rebuild the bundle, end users just open index.html.

Use freely for any purpose, including commercial use, as long as you keep the copyright notice.

In plain English

MicroGfx is a small, dependency-free library for generating sci-fi looking graphics that resemble hand-drawn technical instrument panels: fake telemetry cards, spec labels, and poster-style contact sheets, all built as pure SVG images. You can open its included studio page directly in a browser, no build step or server required, press a key to generate a new random design, and export the result as a PNG or SVG file. The library can produce three kinds of output. A card is a single label whose height automatically adjusts to fit its content, so a simple barcode card ends up short while a chart-heavy card ends up tall. A banner is a wide, corner-bracketed layout with large display text. A poster arranges twelve to sixteen small compositions together into one contact-sheet style image, all sharing the same visual theme. Eight built-in color themes are included, ranging from muted gray and cream tones to a bright acid-on-black look. Under the hood, everything is built from small, self-contained pieces called elements, roughly twenty five of them, things like a barcode, a QR code, a line chart, or a title bar. These elements are arranged using simple stacking and row containers that automatically flow content based on each element's reported height, so there is no manual coordinate math involved. The distinctive hand-drawn, slightly distorted look comes from two SVG filter effects layered on top: one that warps every line and letter uniformly, and another that adds a grainy, screen-printed texture to solid shapes like barcodes. Developers can call a simple generate function in JavaScript, passing in a mode, theme, and optional seed, and get back SVG markup ready to display or export. The library is also designed to be extended: new elements, themes, or layout templates can be added at runtime without touching the existing code. The project is written in TypeScript, bundled into a single JavaScript file with esbuild, and released under the MIT license.

Copy-paste prompts

Prompt 1
Show me how to call MicroGfx.generate() with a custom theme and seed to create a poster.
Prompt 2
Help me add a new custom element like a gauge to MicroGfx's elements registry.
Prompt 3
Explain how the warp and erode SVG filters give MicroGfx its hand-drawn look.
Prompt 4
Walk me through embedding a custom font so MicroGfx exports render identically across machines.

Frequently asked questions

What is micro-gfx?

A dependency-free library that generates sci-fi styled hand-drawn technical graphics like telemetry cards and posters as SVG.

What language is micro-gfx written in?

Mainly TypeScript. The stack also includes TypeScript, esbuild, SVG.

What license does micro-gfx use?

Use freely for any purpose, including commercial use, as long as you keep the copyright notice.

How hard is micro-gfx to set up?

Setup difficulty is rated easy, with roughly 5min to a first successful run.

Who is micro-gfx for?

Mainly designer.

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