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sarumithrasuresh/fintrack-ui-ux-design

Analysis updated 2026-05-18

33Audience · designerComplexity · 1/5Setup · easy

TLDR

A Figma UI/UX design for a personal finance and expense tracking mobile app, made as internship portfolio work. No working code included.

Mindmap

mindmap
  root((repo))
    What it does
      Finance app UI design
      Figma prototype
    Tech stack
      Figma
    Use cases
      Portfolio reference
      Layout inspiration
    Screens
      Login
      Dashboard
      Analytics
    Audience
      Designers
      Students

Code map

Detail Auto

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filefunction / class

What do people build with it?

USE CASE 1

Preview a sample personal finance app interface via the live Figma prototype

USE CASE 2

Study screen layout ideas for a budgeting or expense tracking app

USE CASE 3

Use as a portfolio reference for internship-style UI/UX work

What is it built with?

Figma

How does it compare?

sarumithrasuresh/fintrack-ui-ux-design0hardik1/kubesplaining2558497967long-droid/ai-product-ui-workflow
Stars333333
LanguageGo
Setup difficultyeasyeasyeasy
Complexity1/53/51/5
Audiencedesignerops devopspm founder

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · easy Time to first run · 5min

There is no app to install, only a viewable Figma prototype link.

No license is stated for these designs.

In plain English

FinTrack is a design project for a personal finance and expense tracking mobile app, made as part of an internship at Maincrafts Technology. This is not working software you can install and run. It is a set of screen designs, created in Figma, that show what such an app could look like and how someone might move through it. The designs cover six screens: a splash screen shown when the app opens, a login screen, a dashboard, a screen for adding an expense, an analytics screen, and a profile and settings screen. Together these cover the basic path a user would take in a budgeting app, from signing in to logging a purchase to checking how their spending looks over time. The repository includes a link to a live prototype hosted on Figma, so anyone can click through the screens in a browser the way a user would tap through them on a phone, without needing to open Figma itself or install anything. The README is short and does not describe any actual code, backend, or database behind these screens, nor does it explain design decisions in detail. This is purely a visual and interaction design exercise, useful to someone who wants a quick example of how a personal finance app's interface could be laid out, or to a student or designer looking at internship-style UI/UX portfolio work. It would be less useful to someone hoping to find working app code, since none is included here. There is no license mentioned in the README, and no information about reusing these designs commercially.

Copy-paste prompts

Prompt 1
Walk me through the six screens in this FinTrack UI/UX design
Prompt 2
Suggest improvements to the dashboard and analytics screens described here
Prompt 3
Turn this Figma expense tracker design into a working app using a framework of my choice
Prompt 4
Explain what a splash screen and dashboard typically do in a finance app like this one

Frequently asked questions

What is fintrack-ui-ux-design?

A Figma UI/UX design for a personal finance and expense tracking mobile app, made as internship portfolio work. No working code included.

What license does fintrack-ui-ux-design use?

No license is stated for these designs.

How hard is fintrack-ui-ux-design to set up?

Setup difficulty is rated easy, with roughly 5min to a first successful run.

Who is fintrack-ui-ux-design for?

Mainly designer.

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