explaingit

robonuggets/plan-for-goal

Analysis updated 2026-05-18

18Audience · developerComplexity · 2/5LicenseSetup · easy

TLDR

A Claude Code skill that turns a rough project brief into a structured, verifiable plan and a ready-to-paste /goal command for autonomous coding runs.

Mindmap

mindmap
  root((plan-for-goal))
    What it does
      Turns briefs into plans
      Produces goal one-liners
    Tech stack
      Claude Code
      Codex CLI
      Markdown
    Use cases
      Plan before autonomous runs
      Set turn budgets
      Avoid wandering agents
    Audience
      Developers
      Agent tool users

Code map

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filefunction / class

What do people build with it?

USE CASE 1

Turn a vague project idea into a locked-section plan before starting an autonomous coding run.

USE CASE 2

Generate a paste-ready /goal one-liner with a clear stop condition and turn budget.

USE CASE 3

Avoid autonomous agent runs that wander or burn their full turn cap on vague goals.

What is it built with?

Claude CodeCodex CLIMarkdown

How does it compare?

robonuggets/plan-for-goal1tdspg-26/front-aula5-1semacoyfellow/svelte-edge
Stars181818
LanguageHTMLTypeScript
Setup difficultyeasyeasymoderate
Complexity2/51/53/5
Audiencedevelopervibe coderdeveloper

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · easy Time to first run · 5min

Just copy or symlink the skill folder into your project's .claude/skills/ directory.

In plain English

plan-for-goal is a skill for Claude Code, an AI coding tool, that helps you write better instructions for its autonomous mode called slash-goal. That feature lets the AI work on its own across multiple steps until a specific completion condition is met, but writing a condition precise enough for the AI to actually judge turns out to be the hard part. This skill takes any rough brief, such as a game idea, a refactoring task, or a content batch, and converts it into a structured plan with locked sections, plus a ready to paste slash-goal one liner you can drop straight into Claude Code or Codex, which is another compatible agent tool. The plan template it produces always includes the same numbered sections: the original brief, the tech stack, what is in scope and explicitly out of scope, constraints, a verifiable definition of done, acceptance criteria, verification steps, and a turn budget, which is a ceiling on how many steps the agent should take before stopping. The README explains that most failed autonomous runs fail for three reasons: vague completion conditions the AI cannot judge, no explicit out of scope section that lets the agent wander into related work, and no turn ceiling so the agent uses its full safety cap, 500 turns in Claude Code, as the actual budget. This skill forces you to address all three before the run starts. To install it, you clone the repository and copy or symlink the skill folder into your project's .claude/skills/ directory. It is compatible with Claude Code version 2.1.139 and later, and Codex CLI version 0.128.0 and later. A worked example is included: a Catan style board game with Game of Thrones themed AI company houses, built as 32 bit pixel art. The license is CC BY 4.0, free to use with attribution.

Copy-paste prompts

Prompt 1
Use plan-for-goal to turn this brief into a structured plan: build a small web app that tracks daily habits.
Prompt 2
Take my rough idea and produce a /goal one-liner with a clear definition of done and turn budget.
Prompt 3
Show me an example plan-for-goal output so I can see the locked sections it produces.
Prompt 4
Help me write an Out of Scope section for my project so an autonomous agent run does not wander.

Frequently asked questions

What is plan-for-goal?

A Claude Code skill that turns a rough project brief into a structured, verifiable plan and a ready-to-paste /goal command for autonomous coding runs.

How hard is plan-for-goal to set up?

Setup difficulty is rated easy, with roughly 5min to a first successful run.

Who is plan-for-goal for?

Mainly developer.

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