Analysis updated 2026-05-18
Play a quick browser based car soccer match against an AI opponent.
Play local two player matches on the same keyboard with a friend.
Open a single HTML file to run the game offline with no installation.
Add a custom playable character by copying an existing player file.
| raoufia2012-ship-it/car-soccer | 3imed-jaberi/cryptography-si-isamm | 3imed-jaberi/koa-isomorphic-router | |
|---|---|---|---|
| Stars | 2 | 2 | 2 |
| Language | JavaScript | JavaScript | JavaScript |
| Last pushed | — | 2021-09-25 | 2021-02-06 |
| Maintenance | — | Dormant | Dormant |
| Setup difficulty | easy | easy | easy |
| Complexity | 2/5 | 1/5 | 2/5 |
| Audience | general | researcher | developer |
Figures from each repo's GitHub metadata at analysis time.
Playable instantly online, or run locally by opening index.html in a browser, no build step required.
Car Soccer is a free browser game that mixes rocket powered cars with football, in the style of Rocket League but drawn in 2D. You drive a flying car for one of several football nations, boost through the air, and try to knock a ball into a glowing goal, aiming to be first to five goals or ahead when time runs out. You can play alone against a computer opponent or with a friend on the same keyboard. There is nothing to install and no build tools involved. Every part of the game, the graphics, the flags, the sound effects, and the crowd noise, is generated directly in code using the browser's built in drawing and audio tools, rather than loading image or sound files from elsewhere. You can play it instantly through a link in a browser, or download the code and open a single HTML file to run it locally. It also works on phones in landscape mode with on-screen touch controls. Controls are simple: move left and right, tap to jump or hold to fly using a boost gauge that drains and refills over a few seconds, dive downward, and use a turbo boost that thrusts your car in whichever direction it faces. Cars can double jump into a flip for a harder shot, and can even drive up curved ramps to defend inside their own goal like a keeper. There are eighteen playable characters representing football stars from seventeen countries plus two extra classic cars, each with its own flag drawn in code, its own car shape, and its own colored goal, though every car handles identically so no character has an advantage. Match length, number of goals needed to win, and settings are adjustable, and the browser remembers your best score and win streak locally. This is aimed at anyone who wants a quick, fun arcade style sports game to play casually in a browser, alone or with a friend, with no signup or download required. It is built entirely in plain JavaScript with no external libraries or frameworks.
A free browser game that combines rocket powered flying cars with football, playable solo against AI or with a friend on one keyboard.
Mainly JavaScript. The stack also includes JavaScript, Canvas 2D, Web Audio API.
No license information was found in the README.
Setup difficulty is rated easy, with roughly 5min to a first successful run.
Mainly general.
This repo across BitVibe Labs
Verify against the repo before relying on details.