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pmndrs/react-three-fiber

Analysis updated 2026-06-20

30,646TypeScriptAudience · developerComplexity · 3/5Setup · moderate

TLDR

React Three Fiber lets you build interactive 3D scenes in the browser using React components instead of raw Three.js commands, so 3D objects can have state, respond to events, and fit naturally into any React application.

Mindmap

mindmap
  root((React Three Fiber))
    What it does
      3D scenes via React components
      Wraps Three.js declaratively
      Event handling on 3D objects
    Key concepts
      JSX maps to Three.js objects
      React state drives 3D scene
      Full Three.js feature access
    Use cases
      Product 3D viewer
      Data visualization
      Browser games
      Animated scenes
    Platforms
      Web browsers
      React Native
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Code map

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filefunction / class

What do people build with it?

USE CASE 1

Build an interactive 3D product viewer in a React app where objects respond to mouse hover and click events like any other UI component

USE CASE 2

Create a 3D data visualization that updates reactively when underlying data changes using standard React state and hooks

USE CASE 3

Embed a 3D animated scene or game into an existing React web app without stepping outside the React component model

What is it built with?

TypeScriptReactThree.jsReact Native

How does it compare?

pmndrs/react-three-fibercopilotkit/copilotkittransloadit/uppy
Stars30,64630,74330,749
LanguageTypeScriptTypeScriptTypeScript
Setup difficultymoderatemoderatemoderate
Complexity3/54/53/5
Audiencedeveloperdeveloperdeveloper

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · moderate Time to first run · 30min

Requires familiarity with both React and basic Three.js/3D concepts such as meshes, materials, lights, and cameras.

In plain English

React Three Fiber is a library that lets developers build 3D scenes on the web using React, the same component model used for ordinary web interfaces, instead of writing raw Three.js code directly. Three.js is a JavaScript library for 3D graphics in the browser, but it works through imperative commands: you create objects, set their properties, add them to a scene, and manage everything manually. React Three Fiber lets you describe that same 3D scene declaratively, writing HTML-like tags such as a mesh element that automatically translates into the corresponding Three.js object under the hood. The key advantage is that 3D objects become reusable React components with their own state and event handlers. A rotating cube, for example, can respond to mouse hover and click events the same way any button or form field would in a regular React app. Because it is a proper React renderer, the same class of thing as the library that renders React to a web page or a mobile app, it participates fully in React's update and scheduling system, which the README states can actually outperform raw Three.js for complex scenes. Critically, it does not limit Three.js in any way: every feature that exists in Three.js works in React Three Fiber, because the JSX tags simply map one-to-one to Three.js constructor calls. When Three.js adds new features, they are immediately available without waiting for this library to add special support. A developer would use this when they want to embed interactive 3D graphics, a product viewer, a game, a data visualization, into a React application without having to step outside the React mental model to do it. It is written in TypeScript and targets web browsers and React Native.

Copy-paste prompts

Prompt 1
Using React Three Fiber, show me how to create a rotating 3D cube that changes color when the user clicks it.
Prompt 2
I want to display a 3D model loaded from a GLTF file in my React app using React Three Fiber. What is the minimal setup including the Canvas and a model loader?
Prompt 3
How do I add orbit controls to a React Three Fiber scene so the user can rotate and zoom the 3D view with their mouse?

Frequently asked questions

What is react-three-fiber?

React Three Fiber lets you build interactive 3D scenes in the browser using React components instead of raw Three.js commands, so 3D objects can have state, respond to events, and fit naturally into any React application.

What language is react-three-fiber written in?

Mainly TypeScript. The stack also includes TypeScript, React, Three.js.

How hard is react-three-fiber to set up?

Setup difficulty is rated moderate, with roughly 30min to a first successful run.

Who is react-three-fiber for?

Mainly developer.

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