Analysis updated 2026-06-24
Embed an interactive fluid splash background on a landing page
Study GPU shader techniques for real-time Navier-Stokes simulation
Build a touch-friendly visual toy or screensaver for mobile browsers
| paveldogreat/webgl-fluid-simulation | pqina/filepond | mattboldt/typed.js | |
|---|---|---|---|
| Stars | 16,326 | 16,359 | 16,275 |
| Language | JavaScript | JavaScript | JavaScript |
| Setup difficulty | easy | easy | easy |
| Complexity | 3/5 | 2/5 | 1/5 |
| Audience | developer | developer | vibe coder |
Figures from each repo's GitHub metadata at analysis time.
Open index.html in any modern browser with WebGL support, no build step needed.
WebGL Fluid Simulation is a browser-based interactive fluid simulation that lets you play with a colorful, responsive fluid using your mouse or touch input. It runs entirely in the browser using WebGL, a technology that lets websites use the GPU (graphics processor) directly, enabling smooth real-time rendering without any downloads or plugins. It also works on mobile devices. Based on the description and topics, this appears to be an implementation of Navier-Stokes fluid dynamics (the physics equations that govern how fluids flow) running on the GPU for performance. The README is very brief and does not provide further detail about its features, architecture, or configuration options, so a complete explanation is not possible from the provided data alone.
Browser-based interactive fluid simulation using WebGL on the GPU. You drag your mouse or finger and colorful fluid responds in real time.
Mainly JavaScript. The stack also includes JavaScript, WebGL, GLSL.
MIT license: use, modify, and distribute freely for any purpose including commercial, as long as you keep the copyright notice.
Setup difficulty is rated easy, with roughly 5min to a first successful run.
Mainly developer.
This repo across BitVibe Labs
Verify against the repo before relying on details.