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patrickelectric/airsim

Analysis updated 2026-07-16 · repo last pushed 2017-02-28

1C++Audience · researcherComplexity · 4/5DormantLicenseSetup · hard

TLDR

AirSim is a realistic drone simulator built on Unreal Engine. Fly drones manually or programmatically, collect sensor data and images, and test autonomous flight code before deploying to real hardware.

Mindmap

mindmap
  root((repo))
    What it does
      Simulates drones
      Realistic environments
      Manual or coded flight
    Tech stack
      Unreal Engine
      C++ plugin
      Python APIs
      Pixhawk support
    Use cases
      AI training data
      Autonomous flight testing
      Transfer learning
    Audience
      AI researchers
      Engineers
      Deep learning devs
    Key features
      Platform independent APIs
      Sensor and image capture
      Cross-platform deployment

Code map

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filefunction / class

What do people build with it?

USE CASE 1

Train an AI to recognize objects from drone camera footage by recording images during simulated flights.

USE CASE 2

Test autonomous flight logic in a safe virtual environment before deploying to a real drone.

USE CASE 3

Gather synthetic training data for computer vision or reinforcement learning models.

USE CASE 4

Fly a virtual drone with a real RC controller by connecting a Pixhawk flight controller via USB.

What is it built with?

C++Unreal EnginePythonPixhawk

How does it compare?

patrickelectric/airsimbenagastov/bindweb-nim-wasm-compilerdavid19p/custom-llm-kernel-2080
Stars111
LanguageC++C++C++
Last pushed2017-02-28
MaintenanceDormant
Setup difficultyhardeasyhard
Complexity4/55/55/5
Audienceresearcherdeveloperresearcher

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · hard Time to first run · 1h+

Requires Unreal Engine installed and configured, plus building C++ plugins, making setup non-trivial for beginners.

This project is open-source under MIT License, allowing free use, modification, and distribution including for commercial purposes, as long as the copyright notice is retained.

In plain English

AirSim is a simulator for drones (and eventually other vehicles) built on Unreal Engine. It lets you fly drones in realistic virtual environments, either manually with a remote controller or programmatically through code. The project, originally from Microsoft AI & Research, is designed as a tool for AI research and experimentation with autonomous vehicles. At a high level, AirSim works as a plugin that drops into any Unreal Engine environment. You can plug in a real drone flight controller (like a Pixhawk) via USB and fly a virtual drone using your normal RC controller. The simulator provides visually realistic environments and physics. It also exposes APIs that let your code retrieve sensor data, images, and ground truth information from the drone, as well as control the vehicle. A key feature is that these APIs are platform-independent, so code you write and test in the simulator can later run on real drones without modification. This tool is built for researchers and engineers working on autonomous vehicles, particularly those using deep learning, computer vision, or reinforcement learning. For example, if you're training an AI to recognize objects while flying or navigate autonomously, you can use AirSim to gather training data (images and sensor readings) by pressing a record button or writing code to capture exactly what you need. You could also prototype and test autonomous flight logic in simulation before deploying to real hardware. A notable design choice is the focus on transfer learning, write and test code in simulation, then execute it on real drones. The API library is cross-platform and can be deployed on an onboard computer, smoothing the path from simulation to real-world deployment. The project is in beta with APIs subject to change, and the team actively welcomes contributions.

Copy-paste prompts

Prompt 1
Show me how to install AirSim as a plugin in an Unreal Engine project and fly a drone using the Python API.
Prompt 2
Write a Python script using AirSim APIs that captures camera images from a drone every 2 seconds and saves them to a folder.
Prompt 3
Create an AirSim Python script that takes off, flies a square pattern, and lands while logging GPS coordinates.
Prompt 4
Explain how to connect a Pixhawk flight controller to AirSim so I can fly the simulated drone with my RC transmitter.

Frequently asked questions

What is airsim?

AirSim is a realistic drone simulator built on Unreal Engine. Fly drones manually or programmatically, collect sensor data and images, and test autonomous flight code before deploying to real hardware.

What language is airsim written in?

Mainly C++. The stack also includes C++, Unreal Engine, Python.

Is airsim actively maintained?

Dormant — no commits in 2+ years (last push 2017-02-28).

What license does airsim use?

This project is open-source under MIT License, allowing free use, modification, and distribution including for commercial purposes, as long as the copyright notice is retained.

How hard is airsim to set up?

Setup difficulty is rated hard, with roughly 1h+ to a first successful run.

Who is airsim for?

Mainly researcher.

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