Analysis updated 2026-05-18
Design a custom weapon asset for a browser or indie game and export the generated model code.
Prototype sword visual variations quickly in the browser before committing to a final game asset.
Fork and extend the tool to add new weapon part types for a custom game design workflow.
| pajkegit/epic-sword-forge | ronit049/find-the-perfect-blinkit-location | abderazak-py/retro-homepage | |
|---|---|---|---|
| Stars | 7 | 7 | 6 |
| Language | HTML | HTML | HTML |
| Setup difficulty | easy | easy | easy |
| Complexity | 1/5 | 1/5 | 2/5 |
| Audience | designer | pm founder | ops devops |
Figures from each repo's GitHub metadata at analysis time.
No setup needed, open the GitHub Pages live demo in any browser to start designing immediately.
Epic Sword Forge is a browser-based tool for designing custom 3D swords for game projects. It runs entirely in the browser with no installation or build step needed. You open the page and start shaping a weapon by adjusting individual parts: the blade, guard, hilt, runes, gems, spikes, and aura. The 3D view updates as you make changes, letting you see the sword take shape in real time. When the design is ready, the tool exports the generated item or model code, which you can then use in your game or project. The README is brief and does not describe the exact export format or which game engines the output targets, so that detail is not available from the documentation alone. The project is built with plain HTML, CSS, and JavaScript, with Three.js handling the 3D rendering in the browser. There is a live demo available on GitHub Pages. The codebase requires no build tools, so anyone can fork the repository and open the files directly. The project is licensed under MIT, meaning you can use it freely in personal or commercial projects.
A browser-based 3D sword designer where you adjust blade, guard, hilt, runes, gems, and aura in real time and export the generated weapon code, no installation required.
Mainly HTML. The stack also includes HTML, CSS, JavaScript.
MIT license, use freely for any purpose, including commercial projects, as long as you keep the copyright notice.
Setup difficulty is rated easy, with roughly 5min to a first successful run.
Mainly designer.
This repo across BitVibe Labs
Verify against the repo before relying on details.