explaingit

overv/vulkantutorial

Analysis updated 2026-05-18

3,659C++Audience · developerComplexity · 4/5LicenseSetup · moderate

TLDR

The source content behind vulkan-tutorial.com, a free step-by-step guide to learning the Vulkan graphics API in C++.

Mindmap

mindmap
  root((VulkanTutorial))
    What it does
      Teaches Vulkan API
      Step by step chapters
      C++ code examples
    Tech stack
      C++
      Vulkan
      PHP
      daux.io
    Use cases
      Learn low level graphics programming
      Download EPUB or PDF ebook
      Build docs site locally
    Audience
      Graphics programmers
      Game developers
    Licensing
      Text CC BY-SA 4.0
      Code public domain

Code map

Detail Auto

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filefunction / class

What do people build with it?

USE CASE 1

Learn the Vulkan graphics API step by step with C++ code examples.

USE CASE 2

Download the tutorial as an EPUB or PDF e-book in English or French.

USE CASE 3

Build or contribute to the documentation site locally using PHP and daux.io.

What is it built with?

C++VulkanPHPMarkdown

How does it compare?

overv/vulkantutorialsteamclienthomebrew/millenniumantimicrox/antimicrox
Stars3,6593,6603,661
LanguageC++C++C++
Setup difficultymoderateeasyeasy
Complexity4/53/52/5
Audiencedeveloperdevelopergeneral

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · moderate Time to first run · 30min

Reading the tutorial online needs nothing, building it locally requires PHP, Composer, and a patched daux.io.

Written content is CC BY-SA 4.0 (share and adapt with credit), code examples are public domain and free to use without attribution.

In plain English

This repository contains the written content behind vulkan-tutorial.com, a free tutorial that teaches the Vulkan API. Vulkan is a low-level interface for programming graphics and computation on modern GPUs, used in games and other applications that need direct, high-performance control over the hardware. The tutorial walks through the process of getting images drawn on screen using Vulkan, step by step, with C++ code examples throughout. The text is written in Markdown files, and the website is generated from those files using a PHP-based documentation tool called daux.io. Readers who want to view or work with the tutorial locally need to set up PHP, install a dependency manager, and rebuild the documentation tool with a custom patch before they can see the rendered pages in a browser. There is also an option to generate a folder of plain HTML files instead of running a live server. The tutorial is available as an e-book in both EPUB and PDF formats, in English and French, downloadable from the website. Building these e-book versions locally requires additional tools: Inkscape for converting images and Pandoc for assembling the final document. PDF output also requires a LaTeX installation. For people who want to contribute or fix errors, the repository uses a patch-based workflow to keep code examples consistent across chapters. When a shared code snippet changes, a patch file is created and applied to all the chapters that follow, so nothing gets out of sync. The written content is licensed under Creative Commons Attribution-ShareAlike 4.0, meaning anyone can share and adapt it with credit. The code examples are placed in the public domain, so they can be used freely in any project without attribution.

Copy-paste prompts

Prompt 1
Explain what Vulkan is and how it differs from OpenGL, based on this tutorial's approach.
Prompt 2
Walk me through setting up PHP and daux.io to render this tutorial locally.
Prompt 3
Summarize the steps to build the e-book version of this tutorial with Pandoc.
Prompt 4
Show me how the patch-based workflow keeps code examples consistent across chapters.

Frequently asked questions

What is vulkantutorial?

The source content behind vulkan-tutorial.com, a free step-by-step guide to learning the Vulkan graphics API in C++.

What language is vulkantutorial written in?

Mainly C++. The stack also includes C++, Vulkan, PHP.

What license does vulkantutorial use?

Written content is CC BY-SA 4.0 (share and adapt with credit), code examples are public domain and free to use without attribution.

How hard is vulkantutorial to set up?

Setup difficulty is rated moderate, with roughly 30min to a first successful run.

Who is vulkantutorial for?

Mainly developer.

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