Analysis updated 2026-05-18
Play casual or competitive ink-battle matches with friends on a local network.
Host a small multiplayer server for up to eight players.
Modify gameplay behavior by editing the Lua scripts.
| okxfilipina27079627/splatoon-raiders-pc | brendangregg/perfmodels | doanlong1412/ha-optimizer | |
|---|---|---|---|
| Stars | 72 | 72 | 72 |
| Language | — | R | HTML |
| Last pushed | — | 2014-12-05 | — |
| Maintenance | — | Dormant | — |
| Setup difficulty | easy | moderate | — |
| Complexity | 3/5 | 3/5 | 2/5 |
| Audience | general | ops devops | general |
Figures from each repo's GitHub metadata at analysis time.
Playing only needs the downloaded release executable, building from source needs Visual Studio 2022 and OpenGL drivers.
Splatoon Raiders PC is a multiplayer game for Windows computers, built to recreate the ink-battle style of play made popular by Nintendo's Splatoon series. Teams of four compete against each other across randomly generated maps, and a single server can host up to eight players at once. The game targets smooth 60-frames-per-second gameplay and offers graphics options so it can run on lower-end machines as well. Players pick from a range of characters, weapons, and gear before each match. Maps are generated with different themes and obstacles rather than being fixed layouts, which means the terrain shifts from session to session. The game tracks performance after each match and lets players unlock new items and abilities through continued play. Under the hood, the core engine is written in C++ with OpenGL for graphics, while gameplay scripts are written in Lua, which is a scripting language designed to be easy to modify. To host a match, a player runs a small server program included in the download, then others connect by entering that server's IP address in the main menu. Getting started requires downloading the release package from the GitHub releases page, extracting it, and running the game executable. No complex setup is needed for players who just want to join matches. Those who want to build or modify the game need Visual Studio 2022 and OpenGL drivers, and can compile using standard Microsoft build tools. The project is released under the MIT license, which allows free use, modification, and redistribution. Cross-platform play beyond Windows and a custom map creation tool are listed on the roadmap but are not available yet.
A Splatoon-style ink battle multiplayer game for Windows PC with team matches and randomly generated maps.
Use freely for any purpose, including commercial use, as long as you keep the copyright notice.
Setup difficulty is rated easy, with roughly 5min to a first successful run.
Mainly general.
This repo across BitVibe Labs
Verify against the repo before relying on details.