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grvydev/project-lightspeed

Analysis updated 2026-07-03

3,670RustAudience · ops devopsComplexity · 4/5Setup · hard

TLDR

A self-hosted live streaming server with sub-second latency, built from three pieces: a Rust ingest server, a Go WebRTC relay, and a React viewer frontend, broadcasters use OBS, viewers watch in any browser.

Mindmap

mindmap
  root((project-lightspeed))
    What it does
      Self-hosted live streaming
      Sub-second latency
      Browser-based viewing
    Components
      Rust ingest server
      Go WebRTC relay
      React frontend
    Tech stack
      Rust
      Go
      React
      WebRTC
      FTL protocol
    Use cases
      Private streaming
      Community streaming
      Low-latency video
    Setup
      OBS broadcaster
      Three separate repos
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Code map

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What do people build with it?

USE CASE 1

Run your own live streaming server and broadcast from OBS with under one second of delay to browser-based viewers.

USE CASE 2

Replace Twitch or YouTube Live with a self-hosted alternative for private or community streaming.

USE CASE 3

Swap in a custom frontend or write a different ingest server since all three components are independent repositories.

USE CASE 4

Deploy a low-latency streaming stack on a personal VPS or home server without relying on any third-party platform.

What is it built with?

RustGoReactWebRTCNode.js

How does it compare?

grvydev/project-lightspeedgosub-io/gosub-enginesozu-proxy/sozu
Stars3,6703,6633,662
LanguageRustRustRust
Setup difficultyhardhardhard
Complexity4/55/54/5
Audienceops devopsdeveloperops devops

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · hard Time to first run · 1day+

Requires cloning and building three separate repositories using Rust, Go, and Node.js toolchains, some older install methods are deprecated.

In plain English

Project Lightspeed is a self-hosted live streaming server you can run on your own machine or server. Its main claim is sub-second latency: a viewer watching in a browser sees the stream less than one second behind what the broadcaster is doing, which is much faster than typical platforms like Twitch or YouTube Live where delays of five to thirty seconds are common. The project is built around three separate pieces that work together. The first is an ingest server, written in Rust, that receives the video signal from broadcasting software. The second is a relay server, written in Go, that takes that incoming video and distributes it to viewers using WebRTC, a technology browsers use natively for real-time video. The third is a React-based web frontend that viewers open in their browser to watch the stream. You install and run all three on your own infrastructure. On the broadcaster side, you use OBS, a widely-used free streaming application, and point it at your Lightspeed server instead of a streaming platform. The ingest server uses a protocol called FTL (which Mixer, a now-defunct streaming platform, originally developed) to receive that video. FTL is what makes the low latency possible compared to the older RTMP protocol that most platforms use. Because all three components are separate repositories, the project is modular. The README notes that you can swap in your own frontend or write a custom ingest server without touching the other parts. This also means setup requires cloning and building three different codebases, so the installation process involves Rust, Go, and Node.js toolchains. The project notes that some parts of the codebase have known bugs and that some installation methods referencing older repositories are deprecated. It is a community-driven project with a Discord server for support and discussion.

Copy-paste prompts

Prompt 1
Walk me through setting up Project Lightspeed on a Ubuntu server: building the Rust ingest, Go WebRTC relay, and React frontend, then configuring OBS to stream to it.
Prompt 2
Write a Docker Compose file that runs all three Project Lightspeed components on a single server with the correct ports exposed.
Prompt 3
Explain how WebRTC enables sub-second streaming latency in Project Lightspeed compared to RTMP-based platforms like Twitch.
Prompt 4
Show me how to configure OBS Studio to stream to a Project Lightspeed FTL ingest server instead of a standard RTMP destination.
Prompt 5
Write systemd service files for the Project Lightspeed Rust ingest and Go relay so they start automatically on a Linux server after reboot.

Frequently asked questions

What is project-lightspeed?

A self-hosted live streaming server with sub-second latency, built from three pieces: a Rust ingest server, a Go WebRTC relay, and a React viewer frontend, broadcasters use OBS, viewers watch in any browser.

What language is project-lightspeed written in?

Mainly Rust. The stack also includes Rust, Go, React.

How hard is project-lightspeed to set up?

Setup difficulty is rated hard, with roughly 1day+ to a first successful run.

Who is project-lightspeed for?

Mainly ops devops.

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