Analysis updated 2026-07-03
Run your own live streaming server and broadcast from OBS with under one second of delay to browser-based viewers.
Replace Twitch or YouTube Live with a self-hosted alternative for private or community streaming.
Swap in a custom frontend or write a different ingest server since all three components are independent repositories.
Deploy a low-latency streaming stack on a personal VPS or home server without relying on any third-party platform.
| grvydev/project-lightspeed | gosub-io/gosub-engine | sozu-proxy/sozu | |
|---|---|---|---|
| Stars | 3,670 | 3,663 | 3,662 |
| Language | Rust | Rust | Rust |
| Setup difficulty | hard | hard | hard |
| Complexity | 4/5 | 5/5 | 4/5 |
| Audience | ops devops | developer | ops devops |
Figures from each repo's GitHub metadata at analysis time.
Requires cloning and building three separate repositories using Rust, Go, and Node.js toolchains, some older install methods are deprecated.
Project Lightspeed is a self-hosted live streaming server you can run on your own machine or server. Its main claim is sub-second latency: a viewer watching in a browser sees the stream less than one second behind what the broadcaster is doing, which is much faster than typical platforms like Twitch or YouTube Live where delays of five to thirty seconds are common. The project is built around three separate pieces that work together. The first is an ingest server, written in Rust, that receives the video signal from broadcasting software. The second is a relay server, written in Go, that takes that incoming video and distributes it to viewers using WebRTC, a technology browsers use natively for real-time video. The third is a React-based web frontend that viewers open in their browser to watch the stream. You install and run all three on your own infrastructure. On the broadcaster side, you use OBS, a widely-used free streaming application, and point it at your Lightspeed server instead of a streaming platform. The ingest server uses a protocol called FTL (which Mixer, a now-defunct streaming platform, originally developed) to receive that video. FTL is what makes the low latency possible compared to the older RTMP protocol that most platforms use. Because all three components are separate repositories, the project is modular. The README notes that you can swap in your own frontend or write a custom ingest server without touching the other parts. This also means setup requires cloning and building three different codebases, so the installation process involves Rust, Go, and Node.js toolchains. The project notes that some parts of the codebase have known bugs and that some installation methods referencing older repositories are deprecated. It is a community-driven project with a Discord server for support and discussion.
A self-hosted live streaming server with sub-second latency, built from three pieces: a Rust ingest server, a Go WebRTC relay, and a React viewer frontend, broadcasters use OBS, viewers watch in any browser.
Mainly Rust. The stack also includes Rust, Go, React.
Setup difficulty is rated hard, with roughly 1day+ to a first successful run.
Mainly ops devops.
This repo across BitVibe Labs
Verify against the repo before relying on details.