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gotnukesgit/gtnh-biome-tags

Analysis updated 2026-05-18

1Audience · generalComplexity · 3/5LicenseSetup · moderate

TLDR

A Minecraft mod for the GTNH modpack that shows a biome's Forge tags, like HOT or JUNGLE, as an on-screen HUD overlay to help with crop breeding decisions.

Mindmap

mindmap
  root((biome tags hud))
    What it does
      Shows biome tags
      HUD overlay
      Crop breeding aid
    Tech stack
      Java
      Forge
      Gradle
    Use cases
      GTNH farming
      JourneyMap companion
    Audience
      Minecraft modders

Code map

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filefunction / class

What do people build with it?

USE CASE 1

See biome tags like HOT or JUNGLE at a glance while choosing where to farm crops in GTNH.

USE CASE 2

Drag and reposition the HUD overlay to fit your existing JourneyMap layout.

USE CASE 3

Toggle the HUD on or off with a keybinding during gameplay.

USE CASE 4

Build the mod from source using Gradle to customize it for a modpack fork.

What is it built with?

JavaForgeGradleMinecraft 1.7.10

How does it compare?

gotnukesgit/gtnh-biome-tags0xkinno/neuralvault0xlocker/d17-contracts
Stars111
LanguageTypeScriptSolidity
Setup difficultymoderatehardhard
Complexity3/54/55/5
Audiencegeneraldeveloperdeveloper

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · moderate Time to first run · 30min

Building from source needs JDK 17+ even though the mod itself targets Java 8 and Minecraft 1.7.10.

MIT license lets anyone use, copy, and modify the mod freely as long as the copyright notice is kept.

In plain English

Biome Tags HUD is a small add-on for a specific Minecraft setup called GTNH, short for GregTech New Horizons, running on version 1.7.10 with the Forge modding platform. It shows an on screen overlay listing the biome tags of wherever you are currently standing, such as HOT, JUNGLE, or WET, which are categories the game engine uses internally to describe terrain. Normally these tags are invisible to players, but this mod surfaces them directly, positioned by default in the top right corner of the screen, just below where a separate mod called JourneyMap shows the plain biome name. The README explains this was built specifically to help with crop breeding in a GTNH game mode called CropsNH, since both that system and an older mod called IC2 calculate how well crops grow based on these same underlying biome tags. Knowing the tags at a glance helps players pick good spots to farm. The mod is client side only, meaning a single player can install and use it without needing the server they play on to have it too, so it is safe to use on servers that do not officially support it. Once installed, you can open the mod's configuration screen and simply drag the tag display to wherever you want it on screen, that position is remembered using the nearest screen corner plus an offset, so it still looks right if you change your screen resolution later. Two configurable keybindings let you move the display or hide and show it without opening any menu. Building the mod from source uses Gradle and requires Java 17 or newer for the build tools themselves, even though the mod's actual output targets the much older Java 8 and Minecraft 1.7.10. It is based on a standard GTNH mod template. The project has 1 star, no primary language is listed on GitHub for it, and it is released under the MIT license.

Copy-paste prompts

Prompt 1
Build GTNH-Biome-Tags from source using Gradle and explain what JDK versions it needs.
Prompt 2
Explain how the Biome Tags HUD config file's anchor and offset settings work.
Prompt 3
Add a new keybinding option to this Biome Tags HUD mod's config.
Prompt 4
Explain why CropsNH crop breeding depends on Forge biome tags according to this repo.

Frequently asked questions

What is gtnh-biome-tags?

A Minecraft mod for the GTNH modpack that shows a biome's Forge tags, like HOT or JUNGLE, as an on-screen HUD overlay to help with crop breeding decisions.

What license does gtnh-biome-tags use?

MIT license lets anyone use, copy, and modify the mod freely as long as the copyright notice is kept.

How hard is gtnh-biome-tags to set up?

Setup difficulty is rated moderate, with roughly 30min to a first successful run.

Who is gtnh-biome-tags for?

Mainly general.

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