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google/skia

10,690C++Audience · developerComplexity · 5/5Setup · hard

TLDR

Skia is a 2D graphics library from Google that powers drawing in Chrome, Android, Flutter, and Firefox, handling text, shapes, and images on screen.

Mindmap

mindmap
  root((skia))
    What it does
      2D graphics rendering
      Text drawing
      Shape and image draw
    Used by
      Chrome browser
      Android OS
      Flutter framework
    Tech
      Written in C++
      GPU and CPU backends
    Resources
      skia.org docs
      Build instructions
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Things people build with this

USE CASE 1

Use Skia as the rendering engine in a cross-platform application that needs consistent 2D drawing across operating systems.

USE CASE 2

Contribute to or fork Skia to add custom drawing capabilities for an embedded or desktop platform.

Tech stack

C++

Getting it running

Difficulty · hard Time to first run · 1day+

Building Skia from source requires platform-specific steps documented at skia.org, the repository README provides no setup guidance.

In plain English

Skia is a 2D graphics library from Google, written in C++. It provides the drawing capabilities that many well-known applications and platforms rely on underneath: Chrome, Android, Flutter, and Firefox all use Skia to render text, shapes, images, and other visual content on screen. The README in this repository is minimal. It states that Skia handles drawing text, geometric shapes, and images, and points to the project's main website at skia.org for documentation and build instructions. No further detail is provided in the README itself.

Copy-paste prompts

Prompt 1
How do I draw a rounded rectangle with a drop shadow using the Skia C++ API with SkCanvas?
Prompt 2
Show me how to render antialiased text in Skia using SkCanvas and SkFont.
Prompt 3
What is the minimal C++ setup to initialize a Skia SkSurface for CPU-backed rasterization?
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