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goatstarter/goat-fable

Analysis updated 2026-05-18

57ShellAudience · developerComplexity · 3/5LicenseSetup · easy

TLDR

Goat Fable is a Claude Code behavior pack that adds Fable 5-style working discipline, such as self-verification and honest status reporting, to the Opus 4.8 model.

Mindmap

mindmap
  root((goat fable))
    What it does
      Behavior pack for Opus
      Self verification rules
      Layered guides and skills
    Tech stack
      Shell
      Claude Code
      Claude Opus
    Use cases
      Coding discipline
      Automated review
      Behavior evaluation
    Audience
      Developers
      Claude Code users

Code map

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What do people build with it?

USE CASE 1

Add self-verification behavior to Claude Opus 4.8 so it checks its own work before claiming a task is done.

USE CASE 2

Trigger automatic planning, debugging, and review skills during a Claude Code session based on task complexity.

USE CASE 3

Use the included eval suite to measure how much the behavior pack changes Opus 4.8's output on your own repository.

USE CASE 4

Reuse the same behavior rules as a system prompt outside Claude Code via the included API templates.

What is it built with?

ShellClaude CodeClaude Opus 4.8

How does it compare?

goatstarter/goat-fablebyjoey/xray-cf-literamset/pihole-ha-cluster
Stars575856
LanguageShellShellShell
Setup difficultyeasymoderatemoderate
Complexity3/53/53/5
Audiencedeveloperops devopsops devops

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · easy Time to first run · 5min

Requires Claude Code with access to the Opus 4.8 model to get the intended behavior.

Permissive open-source license, free to use, modify, and distribute including for commercial purposes.

In plain English

Goat Fable is a behavior pack for Claude Opus 4.8 that tries to give it some of the working habits of Fable 5, a different Claude model the author considers stronger at agentic coding. The README, written in Turkish with an English section, explains that a prompt pack cannot add raw intelligence to a model, but it can shape behavior, and a lot of day-to-day coding performance comes down to behavior: whether the model verifies its own claims of being done, avoids papering over bugs instead of fixing their root cause, and does not silently drop parts of a multi-step request. The project is organized in layers. A small core file of about 200 lines is always loaded and defines around twelve behavior rules. On top of that sit four Claude Code skills that trigger automatically in specific situations, such as planning before complex work, debugging after repeated failed fixes, or reviewing a diff before calling a task finished. Deeper guides on topics like debugging, verification, and long multi-step tasks are loaded only when needed. A hook enforces a deterministic check: if changes were made but no tests were run, the session is stopped once before it can exit. A separate verifier agent reviews completed work with a fresh, independent context rather than relying on the same agent grading its own output. The README includes a comparison table showing example behavior differences between plain Opus 4.8 and Opus 4.8 running with Goat Fable, covering situations like reporting whether a task is truly finished, handling a difficult bug, and reviewing code for issues. It states the target list of behaviors is based on Anthropic's own published documentation comparing Fable 5 and Opus 4.8. Installation is a git clone followed by running an install script pointed at your project directory, then starting a Claude Code session and selecting the Opus 4.8 model with a high effort setting. The repository also includes an eval folder with eight test tasks and a scoring rubric so you can measure the pack's effect on your own repository, and API-friendly system prompts for using the same behavior rules outside Claude Code. The project is MIT licensed.

Copy-paste prompts

Prompt 1
Walk me through installing Goat Fable into an existing project with install.sh.
Prompt 2
Explain what the stop-verify hook does and when it stops a Claude Code session.
Prompt 3
How do I run the eval suite in this repo to compare Opus 4.8 with and without Goat Fable?
Prompt 4
Summarize the difference between the core behavior file and the deeper guides in Goat Fable.

Frequently asked questions

What is goat-fable?

Goat Fable is a Claude Code behavior pack that adds Fable 5-style working discipline, such as self-verification and honest status reporting, to the Opus 4.8 model.

What language is goat-fable written in?

Mainly Shell. The stack also includes Shell, Claude Code, Claude Opus 4.8.

What license does goat-fable use?

Permissive open-source license, free to use, modify, and distribute including for commercial purposes.

How hard is goat-fable to set up?

Setup difficulty is rated easy, with roughly 5min to a first successful run.

Who is goat-fable for?

Mainly developer.

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