Run a platformer mini-game inside a tabletop RPG session as a change-of-pace encounter for your players.
Design custom side-scrolling levels with crumbling floors, pressure plates, portals, and healing potions using the built-in visual editor.
Tie platformer mechanics to RPG character stats, such as scaling jump height from ability scores or connecting HP to the heart display.
Script complex trigger events with Monk's Active Tile Triggers, no code required, such as effects that fire when a player dies or reaches a checkpoint.
Install through the Foundry module manager by pasting the manifest URL, no external tools or programming knowledge needed.
This is a plugin for Foundry VTT, a popular browser-based virtual tabletop used for playing role-playing games online. The plugin transforms standard Foundry scenes from the usual top-down map view into a side-scrolling platformer, similar in feel to older action games like Prince of Persia. Game Masters use a built-in level editor to draw platforms, walls, hazards, ladders, portals, and checkpoints directly in the Foundry interface. Players control their characters with WASD or arrow keys, and a physics engine handles gravity, jumping, wall-jumping, and collision. Level elements include crumbling floors, pressure plates that open gates, healing potions, and spawn points. Jump height can optionally scale from a character's stats in whatever RPG system the table is running. A background parallax feature lets Game Masters add scrolling background layers to create a sense of depth. Health can be tracked using a classic retro hearts display or tied to a character's hit points in the connected RPG system. Damage amounts for fall damage and spike traps are configurable in the module settings. The module also integrates with another Foundry add-on called Monk's Active Tile Triggers, which lets Game Masters script more complex events: triggering effects when a player dies, reaches a checkpoint, uses a portal, or performs a wall jump. These hooks add custom logic without requiring any code. Installation is through the Foundry module manager by pasting a manifest URL or searching for the module by name. No external tools or programming knowledge are needed to get it running.
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