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gamosoft/chipsound

15JavaScriptAudience · generalComplexity · 2/5LicenseSetup · easy

TLDR

A browser-based player for retro tracker music files (MOD, S3M, XM, IT) from 1990s PC games and the demoscene. Drag a file in and it plays instantly, no install, no upload, no account needed. Includes per-channel visualizations, mute/solo controls, theme switching, and mobile support.

Mindmap

mindmap
  root((chipsound))
  What it does
    Play tracker files
    Per-channel visuals
    Mute or solo channels
    Multiple themes
  Supported formats
    MOD
    S3M
    XM
    IT
  Tech stack
    Static HTML CSS JS
    libopenmpt WASM
    No build step
  Use cases
    Retro music fans
    Demoscene study
    Self-host player
  Audience
    Music hobbyists
    Game historians
    Developers
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Code map

Detail Auto

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filefunction / class

Things people build with this

USE CASE 1

Listen to retro MOD/XM/IT tracker music files in your browser without installing anything

USE CASE 2

Study how old game music was composed by muting or soloing individual channels

USE CASE 3

Self-host your own tracker music player by dropping the src folder onto any static host

USE CASE 4

Load and share a specific tracker file via URL query parameter

Tech stack

JavaScriptHTMLCSSlibopenmptWebAssemblyStatic hosting

Getting it running

Difficulty · easy Time to first run · 5min

No build step needed. Serve the src folder with any static web server (e.g. npx serve src) or deploy directly to Netlify/GitHub Pages/Cloudflare Pages.

MIT license, free to use, modify, and self-host for any purpose, personal or commercial.

In plain English

Chipsound is a browser-based music player for tracker module files, the audio format used extensively in 1990s PC games, the Amiga computer scene, and the demoscene. Tracker formats like MOD, S3M, XM, and IT store music as sequences of notes and instrument samples rather than recorded audio, which made them very compact. Thousands of these files were distributed freely and are still collected by fans today. Chipsound lets you play them directly in a web browser with no installation required. You can drag a file onto the page and it starts playing immediately, or load a file from a URL using a query parameter. The player shows a real-time view of what each channel in the module is doing, with per-channel visualizations that you can cycle through. You can mute individual channels or isolate a single one to hear it on its own, which is useful for studying how a piece of music was constructed. Modules that contain multiple subsongs have a picker to switch between them. The interface has multiple visual themes that can be cycled with a keyboard shortcut, all implemented through CSS so they are easy to customize. Everything runs locally in the browser: no files are uploaded to any server and no account is needed. The player works on mobile devices as well as desktop. Under the hood, the audio decoding is handled by libopenmpt, a well-regarded open-source playback library compiled to run inside the browser. Chipsound builds on top of that to provide the visual interface, the theme system, and the interaction controls. The project is pure static HTML, CSS, and JavaScript with no build step required. You can run it locally with any basic web server, or self-host it by deploying the src folder to any static hosting service. The project is open source under the MIT license. A live version is available at chipsound.com.

Copy-paste prompts

Prompt 1
I want to self-host Chipsound (github.com/gamosoft/chipsound) on Netlify. Walk me through copying the src folder, configuring any redirects, and verifying the libopenmpt WASM file is served with the correct MIME type.
Prompt 2
Using the Chipsound codebase, how do I add a new visual theme? Show me which CSS file to edit and what variables I need to define.
Prompt 3
I have a collection of .MOD and .XM files on my server. How can I modify Chipsound to display a playlist so users can browse and pick tracks without dragging files manually?
Prompt 4
Explain how Chipsound uses libopenmpt compiled to WebAssembly to decode tracker audio inside the browser. What is the data flow from file drop to sound output?
Prompt 5
How do I use Chipsound's URL query parameter to link directly to a remote tracker file? Give me an example URL and explain any CORS requirements.
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