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frayoshi/blender-pinned-modifiers

Analysis updated 2026-05-18

1PythonAudience · designerComplexity · 1/5LicenseSetup · easy

TLDR

A Blender add-on that lets you pin your favorite modifiers to the Add Modifier menu for one-click access instead of searching through the full list.

Mindmap

mindmap
  root((pinned modifiers))
    What it does
      Pins modifiers
      One click access
      Custom ordering
    Tech stack
      Python
      Blender
    Use cases
      Faster modeling
      Export import setup
      Reset defaults
    Audience
      3D artists
      Blender modelers

Code map

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What do people build with it?

USE CASE 1

Pin your most used Blender modifiers so they appear at the top of the Add Modifier menu

USE CASE 2

Reorder and customize your pinned modifier list to match your modeling workflow

USE CASE 3

Export your pinned modifier setup and import it on another workstation

USE CASE 4

Reset your modifier layout back to the defaults with one click

What is it built with?

PythonBlender

How does it compare?

frayoshi/blender-pinned-modifiersa-bissell/unleash-liteabhiinnovates/whatsapp-hr-assistant
Stars111
LanguagePythonPythonPython
Setup difficultyeasyhardhard
Complexity1/54/53/5
Audiencedesignerresearcherdeveloper

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · easy Time to first run · 5min

Drag and drop the zip into Blender 4.3 or newer, older versions are not supported.

You can use and modify this freely, but any derivative work you distribute must also be open source under the same GPL license.

In plain English

Pinned Modifiers is a Blender add-on written in Python that speeds up modeling work by letting you pin your most used modifiers directly to the Add Modifier menu, so you can add them with one click instead of searching through a long list every time. Inside the add-on preferences, you check off which modifiers you want pinned, then reorder them using simple up, down, and jump to top or bottom controls until the list matches how you like to work. Once set, your pinned modifiers show up right at the top of the Add Modifier menu inside the Modifiers tab. Your configuration is saved to a small JSON file in your user settings folder, so it survives restarts, add-on updates, and reinstalls. You can also export your setup to share it with another computer or restore it later, and there is a one click option to reset everything back to the defaults. The add-on works on Linux, Windows, and macOS, and supports Blender versions 4.3 through 5.1.1 and newer. It also works with Blender 4.2, though pinned Geometry Nodes based modifiers will not function correctly there because of a changed file path. Blender 3.6 LTS and earlier are not supported at all, since the add-on depends on the newer dynamic Add Modifier menu system that Blender introduced in version 4.0. Installation is done either by dragging the downloaded zip file straight into Blender, or by installing it manually through the Preferences menu under Add-ons. The project also includes build instructions for developers on Linux who want to validate and package the extension themselves using Blender's command line tools. It is licensed under GPL 3.0.

Copy-paste prompts

Prompt 1
Help me install the Pinned Modifiers Blender add-on and pin my favorite modifiers
Prompt 2
Explain why pinned Geometry Nodes modifiers don't work correctly on Blender 4.2
Prompt 3
Show me how to export and share my Pinned Modifiers configuration between computers
Prompt 4
Walk me through building and validating the Pinned Modifiers extension package on Linux

Frequently asked questions

What is blender-pinned-modifiers?

A Blender add-on that lets you pin your favorite modifiers to the Add Modifier menu for one-click access instead of searching through the full list.

What language is blender-pinned-modifiers written in?

Mainly Python. The stack also includes Python, Blender.

What license does blender-pinned-modifiers use?

You can use and modify this freely, but any derivative work you distribute must also be open source under the same GPL license.

How hard is blender-pinned-modifiers to set up?

Setup difficulty is rated easy, with roughly 5min to a first successful run.

Who is blender-pinned-modifiers for?

Mainly designer.

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