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faif/python-patterns

42,746PythonAudience · developerComplexity · 1/5MaintainedLicenseSetup · easy

TLDR

A reference collection of software design patterns implemented in runnable Python code, covering creational, structural, and behavioral patterns with practical examples.

Mindmap

mindmap
  root((repo))
    What it does
      Object creation patterns
      Component composition
      Object communication
      Anti-patterns guide
    Pattern categories
      Creational patterns
      Structural patterns
      Behavioral patterns
    Use cases
      Learning design principles
      Interview preparation
      Code reference
    Tech stack
      Python
      No dependencies
    Audience
      Students
      Developers
      Interview prep

Things people build with this

USE CASE 1

Learn classic design patterns through short, runnable Python examples instead of abstract textbook descriptions.

USE CASE 2

Prepare for technical interviews by reviewing common patterns and how they solve real software design problems.

USE CASE 3

Reference idiomatic Python implementations of patterns when designing new systems or refactoring existing code.

USE CASE 4

Understand anti-patterns specific to Python, like why Singleton is unnecessary when modules already act as singletons.

Tech stack

Python

Getting it running

Difficulty · easy Time to first run · 5min
Use freely for any purpose, including commercial use, as long as you keep the copyright notice.

In plain English

Python-Patterns is a reference collection of software design patterns implemented in Python. Design patterns are reusable, named solutions to commonly recurring problems in software design, they represent best practices distilled from decades of experience, covering challenges like how to create objects flexibly, how to structure relationships between components, and how to coordinate behavior across a system. The collection is organized into several categories. Creational patterns deal with object creation, for example, the Factory pattern delegates the decision of which class to instantiate to a specialized function, while the Builder pattern constructs complex objects step by step. Structural patterns define how classes and objects are composed, for instance, the Adapter pattern makes two incompatible interfaces work together, and the Facade pattern provides a simplified front-end to a complex subsystem. Behavioral patterns handle communication between objects, the Observer pattern lets objects subscribe to events and get notified when something changes, and the Strategy pattern allows swapping out different algorithms at runtime. Each pattern comes as a short, runnable Python file with a docstring explaining the concept. The repository also includes a section on anti-patterns, common solutions that seem reasonable but cause problems in Python specifically, such as the Singleton, which is unnecessary because Python modules already behave as singletons. Someone would use this repository when learning software engineering principles, preparing for technical interviews, or wanting to see concise Python-idiomatic implementations of classic patterns rather than reading abstract descriptions. It serves as both a learning resource and a quick reference for experienced developers. The tech stack is plain Python, no frameworks or external libraries required, keeping each example self-contained and easy to run.

Copy-paste prompts

Prompt 1
Show me a Python implementation of the Factory pattern that demonstrates how to delegate object creation to a specialized function.
Prompt 2
How would I use the Observer pattern in Python to let objects subscribe to events and get notified when something changes?
Prompt 3
Explain the Adapter pattern with a Python example that makes two incompatible interfaces work together.
Prompt 4
What's the difference between the Strategy pattern and the Facade pattern, and when would I use each one in Python?
Prompt 5
Why is the Singleton pattern considered an anti-pattern in Python, and what should I use instead?
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