explaingit

eligrey/filesaver.js

21,998JavaScriptAudience · developerComplexity · 2/5DormantLicenseSetup · easy

TLDR

JavaScript library that lets web apps trigger file downloads directly in the browser without a server, using the saveAs() function.

Mindmap

mindmap
  root((repo))
    What it does
      Trigger downloads
      Create Blobs
      Export data
    Use cases
      Export spreadsheets
      Save canvas images
      Generate reports
    Tech stack
      JavaScript
      TypeScript
      Browser APIs
    Audience
      Web developers
      Frontend engineers
    Limitations
      Browser memory limits
      Sandbox restrictions

Things people build with this

USE CASE 1

Export data tables or spreadsheets assembled in the browser as CSV or Excel files.

USE CASE 2

Save images drawn on an HTML canvas element as PNG or JPEG files.

USE CASE 3

Generate and download text reports or documents created dynamically by a web form.

USE CASE 4

Let users download JSON or other structured data without requiring a backend server.

Tech stack

JavaScriptTypeScriptBlob APInpm

Getting it running

Difficulty · easy Time to first run · 5min
Use freely for any purpose, including commercial use, as long as you keep the copyright notice.

In plain English

FileSaver.js is a JavaScript library that lets web applications trigger file downloads directly in the browser, without needing a server to send the file. It provides a simple saveAs() function that you call with the data you want to save and a filename, and the browser presents the user with a download. The problem it solves is that web pages run inside a browser sandbox and cannot directly write to a user's file system. FileSaver.js works around this by creating a "Blob", a browser-native object that holds arbitrary data in memory, and then triggering a download of that Blob. This makes it useful for web apps that generate content on the fly: for example, exporting a spreadsheet that was assembled in the browser, downloading a text file generated from a form, or saving an image that was drawn on an HTML canvas element. You would use it when you are building a web app that needs to let users download files that were created or assembled entirely in the browser, rather than fetched from a server. Common scenarios include data export, report generation, and canvas image saving. If your files come from a server, the README recommends using a standard server-side HTTP header instead, which has broader browser compatibility. The library supports a wide range of browsers. For very large files that exceed browser memory limits, the README points to a companion project called StreamSaver.js that writes directly to disk using streaming. FileSaver.js is installed via npm and is written in JavaScript with optional TypeScript type definitions available.

Copy-paste prompts

Prompt 1
Show me how to use FileSaver.js to let users download a CSV file generated from a table in my React app.
Prompt 2
How do I save a canvas drawing as a PNG file using FileSaver.js?
Prompt 3
I have a JSON object in my web app, how do I let users download it as a file using FileSaver.js?
Prompt 4
What's the difference between FileSaver.js and StreamSaver.js, and when should I use each one?
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Generated 2026-05-18 · Model: sonnet-4-6 · Verify against the repo before relying on details.