Analysis updated 2026-05-18
Play a legally owned copy of King's Quest V on an iPhone or iPad.
Sideload a prebuilt game app without owning a Mac or Xcode.
Build and sign the app yourself using a free Apple developer ID.
Extract DOS game files from a Windows GOG installer on Mac or Linux.
| dmaynard51/kq5-ios | 100/dotfiles | adams549659584/my-openwrt-actions | |
|---|---|---|---|
| Stars | 1 | 1 | 1 |
| Language | Shell | Shell | Shell |
| Last pushed | — | 2016-11-18 | 2020-06-06 |
| Maintenance | — | Dormant | Dormant |
| Setup difficulty | moderate | easy | hard |
| Complexity | 3/5 | 1/5 | 3/5 |
| Audience | general | developer | ops devops |
Figures from each repo's GitHub metadata at analysis time.
Requires a legally owned copy of King's Quest V game files and a free Apple ID to sideload or build the iOS app.
This project lets someone play the classic 1990 DOS adventure game King's Quest V on an iPhone or iPad, running the original game through DOSBox, a program that recreates old DOS computers so their software can still run. It does not include the actual game files, since King's Quest V is not free, so a person must already own a legal copy, such as the version sold on GOG, and supply their own game data. The project is built on top of an existing open source iOS version of DOSBox called dospad, which gets automatically downloaded and patched during the build process, then branded with a custom crown icon and set up to boot directly into King's Quest V with touch controls made for a point and click adventure. Dragging anywhere on the screen moves the cursor, tapping interacts with things, and a button cycles between walk, look, hand, and talk cursor modes, with a bottom strip offering a directional pad, escape, skip, and an on screen keyboard for tasks like naming a save file. There are two main ways to install it. Someone with a Mac and Xcode can clone the repository and run a build script that automatically detects their Apple developer identity, builds the app, installs it, and copies over their game files, all without needing a paid Apple developer account. Someone without a Mac can instead download an already built version of the app from the project's releases page and sideload it onto their device using free tools such as Sideloadly, AltStore, or TrollStore, again using only a free Apple account. The README also explains how to extract game files from a Windows GOG installer without needing Windows itself, and offers separate instructions for playing King's Quest V on Android using existing DOSBox apps. The crown icon and the build script are released under the MIT license, while the underlying dospad DOSBox project is licensed under GPLv2, and the actual King's Quest V game and its data remain the property of Sierra On-Line and Activision.
A build script and iOS app wrapper that lets you play your own legally owned copy of King's Quest V on iPhone or iPad using DOSBox.
Mainly Shell. The stack also includes Shell, DOSBox, Xcode.
The crown icon and build script are MIT licensed and free to use, the bundled DOSBox port is GPLv2, and the game itself is commercial and not included.
Setup difficulty is rated moderate, with roughly 1h+ to a first successful run.
Mainly general.
This repo across BitVibe Labs
Verify against the repo before relying on details.