explaingit

colineberhardt/vctransitionslibrary

4,531Objective-CAudience · developerComplexity · 2/5Setup · easy

TLDR

A collection of pre-built animated screen transition effects for iOS apps, flip, fold, cube, cards, and more, that you drop into your project to replace the default slide or fade animations.

Mindmap

mindmap
  root((VCTransitions))
    Effects
      Flip fold cube
      Cards crossfade
      Explode pan turn
    Controllers
      Animation controllers
      Interaction controllers
      Gesture support
    Navigation Contexts
      Modal present dismiss
      Nav stack push pop
      Tab bar switching
    Setup
      CocoaPods
      Manual file copy
      Demo app included
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Code map

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Things people build with this

USE CASE 1

Add a flip, cube, or cards animation between screens in your iOS app with just a few lines of code.

USE CASE 2

Let users drag a screen transition partway through with a swipe gesture, then complete or cancel it.

USE CASE 3

Apply custom animations to modal presents, navigation stack pushes, or tab bar switches independently.

USE CASE 4

Browse the demo app to preview all available transition effects before choosing one for your project.

Tech stack

Objective-CiOSCocoaPods

Getting it running

Difficulty · easy Time to first run · 30min

Install via CocoaPods or manual file copy, requires iOS 7 or higher, project is archived and targets older iOS versions.

No license information was mentioned in the explanation.

In plain English

VCTransitionsLibrary is a collection of animated screen transition effects for iOS apps, built for iOS 7 and written in Objective-C. When you move from one screen to another in a mobile app, iOS normally fades or slides between them. This library gives you a set of pre-built alternatives: flip, fold, crossfade, explode, turn, cards, cube, pan, and a few others inspired by specific visual styles. You drop the code into your project and apply whichever animation you want. The library separates two concerns cleanly. Animation controllers handle how the visual change looks: the cards flying out, the page turning, the cube rotating. Interaction controllers handle user gestures: a swipe or pinch that lets the user drag the transition partway through and then either complete it or cancel it and go back. Because the two types of controllers are independent, you can pair any animation with any gesture interaction without the library imposing a fixed combination. The transitions work in three common iOS navigation contexts: presenting and dismissing screens modally, pushing and popping screens inside a navigation stack, and switching tabs in a tab bar app. The README covers how to wire each of these up with a few lines of code. Animation controllers also support playing in reverse, which is useful for pop or tab-back transitions. You can add the library to your project through CocoaPods, a dependency manager for iOS, or by manually copying the relevant files. The repository includes a demo app in a folder called TransitionsDemo that shows all the effects running. The README notes this project was written to accompany a chapter in a book about iOS 7 development.

Copy-paste prompts

Prompt 1
How do I add a cube rotation transition between view controllers in my iOS app using VCTransitionsLibrary? Show me the Objective-C setup code.
Prompt 2
I want users to be able to swipe to dismiss a modal screen with a custom animation using VCTransitionsLibrary. How do I wire up the interaction controller?
Prompt 3
How do I install VCTransitionsLibrary via CocoaPods? Show me the Podfile entry and the import statement.
Prompt 4
Walk me through the architecture of VCTransitionsLibrary, why are animation controllers and interaction controllers separate, and how do I combine them?
Prompt 5
How do I apply a fold transition to a UITabBarController tab switch using VCTransitionsLibrary?
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