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codefarm0/coupon-redemption-system

Analysis updated 2026-05-18

6JavaScriptAudience · developerComplexity · 4/5Setup · moderate

TLDR

A demo e-commerce system showing how Redis-based distributed locking prevents a limited coupon from being over-redeemed under heavy concurrent traffic.

Mindmap

mindmap
  root((repo))
    What it does
      Demos race conditions
      Uses Redis locking
      Load balances requests
    Tech stack
      Spring Boot
      React
      MySQL
      Redis
    Use cases
      Learn distributed locking
      Study microservices design
      Reference concurrency patterns
    Audience
      Developers
      Students

Code map

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filefunction / class

What do people build with it?

USE CASE 1

Study a real example of a race condition and how distributed locking fixes it.

USE CASE 2

Learn how Nginx load balances requests across multiple backend instances.

USE CASE 3

See a working microservices setup with Spring Boot, MySQL, and Redis together.

USE CASE 4

Reference the API design for a coupon redemption and inventory system.

What is it built with?

Spring BootReactMySQLRedisNginxDocker

How does it compare?

codefarm0/coupon-redemption-systemanil-matcha/open-ai-vibe-coding-coursearthurmoorgan/drift
Stars666
LanguageJavaScriptJavaScriptJavaScript
Last pushed2026-06-30
MaintenanceActive
Setup difficultymoderateeasymoderate
Complexity4/51/52/5
Audiencedeveloperpm foundergeneral

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · moderate Time to first run · 30min

Requires Docker Compose to run MySQL, Redis, Nginx, and three backend instances together.

No license information is stated in the README.

In plain English

This project is a learning demo that shows how to safely handle a coupon code with a limited number of uses when many people try to redeem it at the exact same moment. It walks through a classic problem in software systems called a race condition, and demonstrates the fix for it using a technique called distributed locking. The example scenario is a flash sale coupon that can only be redeemed 100 times. If three copies of the same application are all running at once and none of them coordinate with each other, they can each read the count as 100, each subtract one, and each save 99 back, so far more than 100 people end up successfully redeeming a coupon meant for only 100. The project shows how adding a shared lock, backed by Redis, forces each running copy to take turns, so the count only ever decreases correctly no matter how many requests arrive together. The system is built as several small services working together: a React web page for the user interface, a load balancer called Nginx that spreads incoming requests across three identical backend copies, those backend copies built with Spring Boot, a MySQL database that stores the coupons and their redemption history, and Redis acting purely as the shared lock. Everything can be started together using Docker, which packages each piece so it runs the same way on any machine. The README documents the exact API endpoints for creating a coupon, listing coupons, redeeming one, and viewing redemption history, along with diagrams showing how a request flows through the load balancer, into a backend instance, through the lock, and into the database. This is meant as an educational reference for developers who want to see a working, realistic example of distributed locking rather than just reading about the concept, and no license is stated in the README.

Copy-paste prompts

Prompt 1
Walk me through running this coupon redemption system locally with Docker.
Prompt 2
Explain how Redis distributed locking prevents the coupon over-redemption bug.
Prompt 3
Show me the request flow when a user redeems a coupon, from browser to database.
Prompt 4
Help me trace what happens when the coupon lock cannot be acquired in time.

Frequently asked questions

What is coupon-redemption-system?

A demo e-commerce system showing how Redis-based distributed locking prevents a limited coupon from being over-redeemed under heavy concurrent traffic.

What language is coupon-redemption-system written in?

Mainly JavaScript. The stack also includes Spring Boot, React, MySQL.

What license does coupon-redemption-system use?

No license information is stated in the README.

How hard is coupon-redemption-system to set up?

Setup difficulty is rated moderate, with roughly 30min to a first successful run.

Who is coupon-redemption-system for?

Mainly developer.

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