Stream PC games to a phone or tablet over your home Wi-Fi with low latency using the Artemis client app
Access your Windows desktop remotely at the client device's exact native resolution via the virtual display feature
Set up a home streaming server that remembers display preferences for each paired client device
Requires a 5 GHz Wi-Fi connection minimum, wired recommended for 4K streaming. Virtual display feature works on Windows only.
Apollo is a self-hosted game and desktop streaming server that lets you access your PC remotely from another device using low-latency video streaming. You run it on the host computer, and then use a compatible client app called Artemis (a fork of Moonlight) on your phone, tablet, or another computer to connect and control the host as if you were sitting in front of it. The project is itself a fork of Sunshine, another open-source streaming server. The main thing that distinguishes Apollo from its relatives is its virtual display feature for Windows. When a client connects, Apollo creates a virtual monitor on the host machine that automatically matches the exact screen resolution and frame rate of the client device. This means if you connect from a phone with an unusual screen size, the stream will be rendered at that native resolution rather than being scaled down from a fixed desktop resolution. Each client device gets a fixed identity so Windows remembers your display preferences between sessions. Hardware-accelerated video encoding is supported for AMD, Intel, and Nvidia graphics cards, with a software fallback if no compatible GPU is present. Apollo also includes a permission system for managing what different paired clients are allowed to do, such as controlling the mouse, using the keyboard, or launching applications. Clipboard sync between host and client is included, as are hooks that run commands when a client connects or disconnects. A web interface is provided for configuration and pairing clients. Apollo can run on Windows, macOS, and Linux, though the virtual display feature currently works only on Windows. The minimum network requirement is a 5 GHz Wi-Fi connection, and a wired connection is recommended for 4K streaming.
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