Analysis updated 2026-05-18
Download a ready to use OptiScaler package bundled with DLSS, FSR, and XeSS helper files.
Fork the repository to run a custom build with different bundled components.
Check a release's notes to see the exact version of each included component.
Extract the archive and drop the files into a compatible game for upscaler support.
| bygalacos/optiscalerbuilder | 0x4d31/stinger | 5p00kyy/club-5060ti | |
|---|---|---|---|
| Stars | 23 | 23 | 23 |
| Language | — | Go | Shell |
| Setup difficulty | easy | moderate | hard |
| Complexity | 2/5 | 4/5 | 3/5 |
| Audience | general | developer | developer |
Figures from each repo's GitHub metadata at analysis time.
Most users just download and extract the prebuilt release archive, no build steps required unless customizing.
OptiScalerBuilder is an automated build system that packages OptiScaler, a PC gaming tool that lets you swap between upscaling technologies like DLSS, FSR, and XeSS, together with all of its commonly needed helper files into one ready to use download. Instead of a piece of software you run yourself, this repository is really an automation pipeline built on GitHub Actions that produces finished release packages for other people to download and use in their games. Every six hours, the automated workflow builds the latest version of OptiScaler directly from its source code, then downloads and bundles in the newest releases of several supporting components: fakenvapi, OptiPatcher, the NVIDIA Streamline SDK runtime files, and the DLSS Enabler package. It combines all of these into a single clean, portable archive and publishes it as a new GitHub Release, along with notes listing the exact version of each included component and a build timestamp. For most people, using this project just means visiting the Releases page, downloading the latest 7z archive, and extracting it to get a bundle of files ready to drop into a compatible game. There is no installation step for the builder itself since you are consuming its output rather than running its code. If you want to produce your own custom build, you can fork the repository, open the Actions tab, and manually trigger the build workflow, which you're also free to modify if you want to include different components or packaging choices. The README is explicit that this is an unofficial build and packaging utility. It is not affiliated with, endorsed by, or maintained by OptiScaler, NVIDIA, AMD, Intel, DLSS Enabler, or any of the other upstream projects whose components it bundles, and it does not claim ownership over any of that included software. Its only job is automating the process of building, downloading, and organizing pieces that already exist elsewhere. No license file is mentioned in the README.
An automated GitHub Actions pipeline that builds and packages OptiScaler with its required upscaler helper files into ready to download release archives.
Setup difficulty is rated easy, with roughly 5min to a first successful run.
Mainly general.
This repo across BitVibe Labs
Verify against the repo before relying on details.