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ashishps1/awesome-low-level-design

24,072JavaAudience · developerComplexity · 2/5MaintainedLicenseSetup · easy

TLDR

Free learning resource for Low Level Design (object-oriented system design) with interview problems, solutions in Java, and design principles.

Mindmap

mindmap
  root((repo))
    What it covers
      OOP fundamentals
      SOLID principles
      UMP diagrams
      Concurrency concepts
    Practice problems
      Easy designs
      Medium designs
      Hard designs
      Java solutions
    Use cases
      Interview prep
      Design patterns
      System architecture
    Audience
      Job candidates
      Developers
      Learners

Things people build with this

USE CASE 1

Prepare for low-level design rounds in software engineering job interviews.

USE CASE 2

Learn how to design parking lots, vending machines, chess games, and other systems from scratch.

USE CASE 3

Study SOLID principles and object-oriented design patterns through worked examples.

USE CASE 4

Practice implementing system designs in Java with real problem statements and solutions.

Tech stack

JavaObject-Oriented ProgrammingUML

Getting it running

Difficulty · easy Time to first run · 5min
Free to use for learning and educational purposes.

In plain English

This repository is a free learning resource for Low Level Design (LLD), also called Object Oriented Design, a topic that commonly appears in software engineering job interviews at tech companies. LLD interviews ask candidates to design the classes, objects, and relationships for a specific system from scratch: for example, design a parking lot, a vending machine, or a chess game. The repository covers the full range of concepts you need: object-oriented programming fundamentals (classes, inheritance, encapsulation, polymorphism), design principles like SOLID (a set of rules for writing maintainable code), UML diagrams (visual blueprints of software structure), concurrency and multi-threading concepts, and, most importantly, a large library of practice interview problems with solutions in Java. The practice problems are organized by difficulty. Easier ones include designing a parking lot, a logging framework, or a vending machine. Harder problems include designing systems like LinkedIn, an elevator, an online auction, or a chess game. Each problem comes with a problem statement and a worked-out Java implementation. You would use this if you are a software developer preparing for technical interviews that include a system design or machine coding round, or if you want to strengthen your understanding of object-oriented design patterns in general.

Copy-paste prompts

Prompt 1
Show me how to design a parking lot system in Java using the classes and relationships from this repo.
Prompt 2
Walk me through the SOLID principles explained in this low-level design resource and give a Java example.
Prompt 3
I have a low-level design interview question about building an elevator system, how would I approach it using patterns from this repo?
Prompt 4
Explain the difference between inheritance and composition using examples from the vending machine or chess game designs here.
Prompt 5
How do I use UML diagrams to plan out a system design before coding it in Java?
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