Analysis updated 2026-07-18 · repo last pushed 2020-11-08
Open a window and render OpenGL graphics from a Go program
Build a cross-platform desktop game in Go for Windows, macOS, and Linux
Read keyboard, mouse, gamepad, and joystick input in a Go application
Build a 3D visualizer that needs a native window to draw into
| andydotxyz/glfw | ac000/find-flv | acc4github/kdenlive-omnifade | |
|---|---|---|---|
| Stars | — | — | 0 |
| Language | C | C | C |
| Last pushed | 2020-11-08 | 2013-04-05 | — |
| Maintenance | Dormant | Dormant | — |
| Setup difficulty | moderate | moderate | moderate |
| Complexity | 3/5 | 2/5 | 2/5 |
| Audience | developer | developer | general |
Figures from each repo's GitHub metadata at analysis time.
macOS needs Xcode tools and Linux needs graphics dev libraries installed before it builds.
Lets Go programs use GLFW, a C library for opening windows and reading keyboard, mouse, and gamepad input, without you having to compile or link any C code yourself.
Mainly C. The stack also includes Go, C, OpenGL.
Dormant — no commits in 2+ years (last push 2020-11-08).
Setup difficulty is rated moderate, with roughly 30min to a first successful run.
Mainly developer.
This repo across BitVibe Labs
Verify against the repo before relying on details.