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allstarswc/allstars

60TypeScriptAudience · generalComplexity · 4/5Setup · hard

TLDR

ALLSTARS is a Web3 gacha collectible game for the FIFA World Cup 2026, where football player NFT cards gain or lose value based on real tournament performance.

Mindmap

mindmap
  root((ALLSTARS))
    Game mechanics
      Gacha card packs
      Rarity tiers
      Card trading
      Prediction markets
    NFT ownership
      On-chain assets
      Wallet transfers
      Value shifts
    Football data
      Player performance
      Match results
      Tournament rewards
    Audience
      Football fans
      Crypto users
      Collectors
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Code map

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Things people build with this

USE CASE 1

Open randomized card packs to collect football player NFTs tied to World Cup 2026 squads.

USE CASE 2

Trade player cards on a secondary market as real match results shift card values.

USE CASE 3

Place predictions on match outcomes and earn rewards based on tournament results.

Tech stack

TypeScriptWeb3NFTBlockchain

Getting it running

Difficulty · hard Time to first run · 1h+

Requires a crypto wallet and on-chain tokens to participate, smart contract deployment details are not fully documented.

License not specified in this repository.

In plain English

ALLSTARS is a Web3 collectible game built around the FIFA World Cup 2026. Players purchase randomized digital card packs, each containing football player cards. The rarity and value of a card can shift based on how the corresponding real-world player performs during the actual tournament. The game blends several formats. At its core it is a gacha mechanic, meaning you open randomized packs and discover which players you receive. On top of that there is a fantasy sports layer, where player stats from actual matches influence card attributes. There are also prediction market elements that let holders bet on match outcomes, plus a trading system where cards can be bought and sold between users. Every card is an NFT (a non-fungible token) on a blockchain, meaning ownership is recorded on-chain and transfers happen through crypto wallet transactions rather than through a traditional account system. The project is built in TypeScript and targets the Web3 ecosystem. The concept positions itself as a step beyond static physical collectibles. Where a traditional football sticker has fixed value after purchase, an ALLSTARS card can appreciate or decline as the tournament progresses. A card holding a top striker could become more valuable after a string of goals, it could drop in demand if that player exits early. Because this is tied to a live sports calendar, the project has a natural time-limited window around World Cup 2026. The combination of gacha, NFT trading, fantasy scoring, and prediction markets makes it a high-complexity product aimed at football fans who already have experience with crypto wallets and on-chain assets.

Copy-paste prompts

Prompt 1
How do I connect my crypto wallet to ALLSTARS and mint my first World Cup player card pack?
Prompt 2
Explain the ALLSTARS card rarity system: what makes a card Legendary vs Common, and how do real goals affect its value?
Prompt 3
Show me the smart contract interface for trading an ALLSTARS player NFT on the secondary market.
Prompt 4
How does the ALLSTARS prediction market work and what tokens do I need to participate?
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