Build and publish a VR walkthrough of a product or space that anyone can open in a browser without installing an app.
Create an interactive 3D scene or data visualization that works on both desktop and smartphones using plain HTML tags.
Prototype an AR or VR web experience using custom HTML elements instead of writing a full game engine integration.
Requires a WebXR-capable browser, full VR experience needs a connected headset, but desktop and smartphone preview work without one.
A-Frame is a web framework for building browser-based 3D, augmented reality (AR), and virtual reality (VR) experiences. The idea behind it is that you should not need to learn a heavy game engine just to put a 3D scene on the web, you should be able to write something close to plain HTML and have it work, including on a VR headset. A-Frame does this by adding a set of custom HTML tags. You wrap your scene in an <a-scene> element, then drop in shapes like <a-box>, <a-sphere>, or <a-cylinder> with attributes for position, rotation, and color. Open the page in any WebXR-capable browser and the scene renders in 3D, on a connected headset it appears as a real VR experience. Underneath, A-Frame is a thin layer on top of three.js (a popular JavaScript 3D library) and the browser's WebXR support, and it uses an entity-component architecture, a game-engine pattern where you compose objects out of reusable behaviors. You can stay in HTML or drop down to JavaScript and three.js for more control. A built-in visual inspector lets you poke around your scene the way browser dev tools let you inspect a web page. Built-in components cover geometries, materials, lights, animations, models, raycasters, shadows, positional audio, and tracked controllers, community components add particle systems, physics, multiuser, oceans, speech recognition, and teleportation. You would use A-Frame if you wanted to publish a VR or AR experience on the web without building everything from scratch. It runs on desktop and smartphones too, so users without a headset can still open the page. The framework is written in JavaScript and distributed on npm. The full README is longer than what was provided.
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