explaingit

mixar-ai/mixar-app

16PythonAudience · designerComplexity · 5/5LicenseSetup · hard

TLDR

A fork of Blender 5.0 that adds an AI chat agent, layer-based texture painting, and text-to-3D mesh generation, connecting to a hosted Mixar backend or your own OpenAI and Anthropic API key.

Mindmap

mindmap
  root((mixar-app))
    AI features
      Mixie chat agent
      Text to 3D mesh
      Neural asset search
    Standard Blender tools
      Modeling
      Sculpting
      Animation
    Texture system
      Layer-based painting
      AI generation
    Connection
      Mixar hosted backend
      Bring your own key
    Build
      Blender 5.0 base
      GPL licensed
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Code map

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filefunction / class

Things people build with this

USE CASE 1

Type a text instruction to the Mixie agent to model, texture, or set up materials in your scene without writing Python scripts.

USE CASE 2

Use layer-based texture painting to stack and blend painted layers the same way you would in an image editor.

USE CASE 3

Connect your own Anthropic or OpenAI API key to use the AI chat agent without buying Mixar credits.

USE CASE 4

Search your Blender asset library by describing what you are looking for instead of browsing manually.

Tech stack

PythonC++BlenderOpenAI APIAnthropic API

Getting it running

Difficulty · hard Time to first run · 1day+

Building from source requires a full Blender 5.0 build environment, AI features need a Mixar account or personal API key.

Free to use, modify, and distribute, but any changes you publish must also be released under GPL-3.0 to keep the source open.

In plain English

Mixar is a modified version of Blender, the free open-source 3D creation software, with AI features built in. It is built as a fork of Blender 5.0, meaning it keeps all the standard Blender tools for modeling, sculpting, animation, rendering, and scripting, and adds a layer of AI-powered capabilities on top. The main additions include an in-app AI chat agent called Mixie that can carry out multi-step tasks in your scene based on text instructions, such as modeling objects, painting textures, fixing UV maps, or setting up materials. There is also a layer-based texture painting system similar to working with stacked layers in an image editor, and AI generation tools that can create 3D meshes from text descriptions or images. Other additions include a moodboard and scene generation tool, neural search across your asset library, and new editor panels integrated into the Blender workspace. The AI features connect to a hosted backend run by Mixar, so you need to create an account at mixar.app to use them. The connection goes over standard internet protocols. If you prefer not to use Mixar credits, a bring-your-own-key option lets you route the chat agent through your own OpenAI or Anthropic API key instead. The non-AI parts of the app work without any account. This repository contains the desktop app source code, which is the Blender-side client. The hosted AI backend is a separate, closed-source service and is not included here. Building the app requires setting up the full Blender 5.0 build environment first, since Mixar compiles on top of it. The code is licensed under GPL-3.0-or-later, matching Blender licensing conventions. External pull requests are not open yet. Bug reports and build questions are welcome through GitHub issues, and there is a Discord community for discussion and help.

Copy-paste prompts

Prompt 1
I'm using Mixar's Mixie agent inside Blender. Write me a prompt to give Mixie that will create a low-poly tree with a bark material and UV map.
Prompt 2
I want to use my own Anthropic API key in Mixar instead of Mixar credits. Walk me through where to enter the key in the app settings.
Prompt 3
I'm building the Mixar app from source on Ubuntu. Help me set up the Blender 5.0 build environment so I can compile Mixar on top of it.
Prompt 4
Explain what each AI panel that Mixar adds to the Blender workspace does and when I would use each one.
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