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1tsmejp/palworld-docker-wine

Analysis updated 2026-05-18

1JavaScriptAudience · ops devopsComplexity · 4/5LicenseSetup · moderate

TLDR

A Docker setup that runs a fully moddable Windows-style Palworld game server on Linux using Wine.

Mindmap

mindmap
  root((Palworld Wine))
    What it does
      Runs Windows server on Linux
      Full mod support
      Web management dashboard
    Tech stack
      Docker
      Wine
      JavaScript
      Steam Workshop
    Use cases
      Self hosted game server
      Modded Palworld hosting
      Cross platform save migration
    Audience
      Game server admins
      Palworld players
      Self hosters

Code map

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filefunction / class

What do people build with it?

USE CASE 1

Host a fully moddable Palworld dedicated server on a Linux machine instead of Windows.

USE CASE 2

Manage server settings, backups, and world migration through a web dashboard.

USE CASE 3

Install Steam Workshop mods with one click or through a configuration file.

USE CASE 4

Move an existing Palworld save between this server and a native Linux server.

What is it built with?

DockerWineJavaScriptSteam Workshop

How does it compare?

1tsmejp/palworld-docker-wine0xmukesh/docusaurus-tutoriala15n/andrewscheuermann
Stars111
LanguageJavaScriptJavaScriptJavaScript
Last pushed2021-12-272015-01-11
MaintenanceDormantDormant
Setup difficultymoderateeasymoderate
Complexity4/52/51/5
Audienceops devopsdevelopergeneral

Figures from each repo's GitHub metadata at analysis time.

How do you get it running?

Difficulty · moderate Time to first run · 30min

Needs Docker installed and downloads about 6GB of game files on first boot, mods need extra loader setup.

Use freely for any purpose, including commercial use, as long as you keep the copyright notice.

In plain English

This project lets you run a Palworld game server on a Linux computer while still supporting the full range of mods that are normally only available on Windows. It does this by running the Windows version of the Palworld server inside Wine, a compatibility layer that lets Windows programs run on Linux, all packaged inside Docker so it is easier to set up and manage. The result is a modded Palworld server that runs on Linux hardware but keeps access to the official modding tools, which include UE4SS, PalSchema, Lua scripts, and Steam Workshop mods. The project includes a web based management dashboard reachable through a browser, where you can adjust server settings, see announcements, deploy updates, manage backups, migrate save data, and browse and install Steam Workshop mods directly. It uses the same configuration style as a popular existing Palworld Docker image, so people already familiar with that setup can reuse their existing settings and habits. The author states that performance should be close to running the server natively, since Wine translates system calls rather than fully emulating the operating system, and that world save files can move freely between this server and a native Linux Palworld server. Setting it up involves cloning the repository, editing a few passwords in a configuration file, and starting it with Docker. Installing mods can be done either through the web dashboard, by listing specific Steam Workshop mod IDs in the configuration, or by manually copying mod files into the right folders. The README notes that some mod loaders need extra setup steps on the server side, and includes detailed technical notes about the specific Wine settings that were needed to make saving and player logins work correctly. The author is upfront that this is a community project, not an official one, and warns that mods can corrupt save files, so testing on a throwaway world first and keeping backups is recommended. It is released under the MIT license and is not affiliated with Pocketpair, the maker of Palworld.

Copy-paste prompts

Prompt 1
Walk me through setting up this Palworld Docker server on my Linux machine step by step.
Prompt 2
Explain how Wine lets this project run a Windows game server with mod support on Linux.
Prompt 3
Help me troubleshoot mod loading issues on a Palworld server using UE4SS and PalSchema.
Prompt 4
Show me how to configure environment variables to customize my Palworld server settings.

Frequently asked questions

What is palworld-docker-wine?

A Docker setup that runs a fully moddable Windows-style Palworld game server on Linux using Wine.

What language is palworld-docker-wine written in?

Mainly JavaScript. The stack also includes Docker, Wine, JavaScript.

What license does palworld-docker-wine use?

Use freely for any purpose, including commercial use, as long as you keep the copyright notice.

How hard is palworld-docker-wine to set up?

Setup difficulty is rated moderate, with roughly 30min to a first successful run.

Who is palworld-docker-wine for?

Mainly ops devops.

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